From 5199774dc6a2a65d24ac26fe15715654f2568a02 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 7 Feb 2009 11:50:24 -0700 Subject: [PATCH] mesa: minor fixes to incomplete texture debug code --- src/mesa/main/texobj.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 0fee21c4908..b4e30c8bb72 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -393,8 +393,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, */ if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) { char s[100]; - _mesa_sprintf(s, "obj %p (%d) base level = %d is invalid", - (void *) t, t->Name, baseLevel); + _mesa_sprintf(s, "base level = %d is invalid", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; @@ -403,8 +402,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Always need the base level image */ if (!t->Image[0][baseLevel]) { char s[100]; - _mesa_sprintf(s, "obj %p (%d) Image[baseLevel=%d] == NULL", - (void *) t, t->Name, baseLevel); + _mesa_sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; -- 2.30.2