From 51f52edaf186a927a2c8c29ba9dba56d18928a7e Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Thu, 10 Dec 2009 12:37:10 -0800 Subject: [PATCH] glsl: Fix array out-of-bounds access by _slang_lookup_constant. --- src/mesa/shader/slang/slang_simplify.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c index b8a21f642cb..539c6ff0d14 100644 --- a/src/mesa/shader/slang/slang_simplify.c +++ b/src/mesa/shader/slang/slang_simplify.c @@ -84,10 +84,11 @@ _slang_lookup_constant(const char *name) for (i = 0; info[i].Name; i++) { if (strcmp(info[i].Name, name) == 0) { /* found */ - GLint value = -1; - _mesa_GetIntegerv(info[i].Token, &value); - ASSERT(value >= 0); /* sanity check that glGetFloatv worked */ - return value; + GLint values[4]; + values[0] = -1; + _mesa_GetIntegerv(info[i].Token, values); + ASSERT(values[0] >= 0); /* sanity check that glGetFloatv worked */ + return values[0]; } } return -1; -- 2.30.2