From 526242614fd5200def246e1bbb9dca78020abc32 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 7 Sep 2005 23:26:01 +0000 Subject: [PATCH] some updates, but code still out of date --- src/mesa/drivers/ggi/ggimesa.c | 48 ++++---------------------------- src/mesa/drivers/svga/svgamesa.c | 14 ++-------- 2 files changed, 8 insertions(+), 54 deletions(-) diff --git a/src/mesa/drivers/ggi/ggimesa.c b/src/mesa/drivers/ggi/ggimesa.c index 0652d762487..64312204c54 100644 --- a/src/mesa/drivers/ggi/ggimesa.c +++ b/src/mesa/drivers/ggi/ggimesa.c @@ -150,7 +150,7 @@ static int changed(ggi_visual_t vis, int whatchanged) /* The targets have cleared everything they can do from the framebuffer structure so we provide the rest in sw */ - _swrast_alloc_buffers(gl_fb); + /*_swrast_alloc_buffers(gl_fb);*/ break; } @@ -405,59 +405,21 @@ static void gl_ggiSetupPointers(GLcontext *ctx) GGIMESADPRINT_CORE("gl_ggiSetupPointers() called\n"); - /* General information */ + /* Plug in default driver functions */ + _mesa_init_driver_functions(&ctx->Driver); + + /* Plug in ggi-specific functions */ ctx->Driver.GetString = gl_ggiGetString; ctx->Driver.GetBufferSize = gl_ggiGetSize; ctx->Driver.Viewport = gl_ggiViewport; ctx->Driver.Finish = gl_ggiFlush; ctx->Driver.Flush = gl_ggiFlush; - - /* Software rasterizer pixel paths */ - ctx->Driver.Accum = _swrast_Accum; - ctx->Driver.Bitmap = _swrast_Bitmap; ctx->Driver.Clear = gl_ggiClear; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; - ctx->Driver.CopyPixels = _swrast_CopyPixels; - ctx->Driver.DrawPixels = _swrast_DrawPixels; - ctx->Driver.ReadPixels = _swrast_ReadPixels; - ctx->Driver.DrawBuffer = _swrast_DrawBuffer; - - /* Software texturing */ - ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format; - ctx->Driver.TexImage1D = _mesa_store_teximage1d; - ctx->Driver.TexImage2D = _mesa_store_teximage2d; - ctx->Driver.TexImage3D = _mesa_store_teximage3d; - ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d; - ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d; - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - - ctx->Driver.CompressedTexImage1D = _mesa_store_compressed_teximage1d; - ctx->Driver.CompressedTexImage2D = _mesa_store_compressed_teximage2d; - ctx->Driver.CompressedTexImage3D = _mesa_store_compressed_teximage3d; - ctx->Driver.CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d; - ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; - ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; - - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - - /* Imaging extensions */ - ctx->Driver.CopyColorTable = _swrast_CopyColorTable; - ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; - ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; - - /* State change callbacks */ ctx->Driver.ClearIndex = gl_ggiSetClearIndex; ctx->Driver.ClearColor = gl_ggiSetClearColor; ctx->Driver.IndexMask = gl_ggiIndexMask; ctx->Driver.ColorMask = gl_ggiColorMask; ctx->Driver.Enable = gl_ggiEnable; - ctx->Driver.UpdateState = gl_ggiUpdateState; /* Initialize TNL driver interface */ diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c index 7e783b540b4..09330e78ab5 100644 --- a/src/mesa/drivers/svga/svgamesa.c +++ b/src/mesa/drivers/svga/svgamesa.c @@ -1,4 +1,4 @@ -/* $Id: svgamesa.c,v 1.25 2004/11/29 17:30:21 brianp Exp $ */ +/* $Id: svgamesa.c,v 1.26 2005/09/07 23:26:01 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -263,18 +263,8 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state ) ctx->Driver.UpdateState = svgamesa_update_state; ctx->Driver.GetBufferSize = get_buffer_size; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; ctx->Driver.Viewport = viewport; - /* Software rasterizer pixel paths: - */ - ctx->Driver.Accum = _swrast_Accum; - ctx->Driver.Bitmap = _swrast_Bitmap; - ctx->Driver.CopyPixels = _swrast_CopyPixels; - ctx->Driver.DrawPixels = _swrast_DrawPixels; - ctx->Driver.ReadPixels = _swrast_ReadPixels; - ctx->Driver.DrawBuffer = _swrast_DrawBuffer; - /* Fill in the swrast driver interface: */ swdd->SetBuffer = set_buffer; @@ -413,6 +403,8 @@ SVGAMesaContext SVGAMesaCreateContext( GLboolean doubleBuffer ) _mesa_enable_sw_extensions(ctx->gl_ctx); _mesa_enable_1_3_extensions(ctx->gl_ctx); + _mesa_init_driver_functions(&ctx->Driver); + ctx->gl_buffer = _mesa_create_framebuffer( ctx->gl_vis, ctx->gl_vis->depthBits > 0, ctx->gl_vis->stencilBits > 0, -- 2.30.2