From 529acab22a3e21e0ed0c5243675aec6c0ee27e8f Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 29 Jul 2015 18:09:44 +1000 Subject: [PATCH] mesa: enable texture stencil8 for multisample This fixes GL45-CTS.gtf44.GL31Tests.texture_stencil8.texture_stencil8_gl44 from the ogl conform suite. Reviewed-by: Ilia Mirkin Cc: 10.6 11.0 Signed-off-by: Dave Airlie --- src/mesa/main/teximage.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 253e8810b86..6a5489eb654 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -5569,10 +5569,13 @@ static GLboolean is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat) { /* Everything that is allowed for renderbuffers, - * except for a base format of GL_STENCIL_INDEX. + * except for a base format of GL_STENCIL_INDEX, unless supported. */ GLenum baseFormat = _mesa_base_fbo_format(ctx, internalformat); - return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX; + if (ctx->Extensions.ARB_texture_stencil8) + return baseFormat != 0; + else + return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX; } -- 2.30.2