From 5340f37902328974ceeceaf13a8bb4984053117b Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 9 Sep 2014 21:22:25 +1200 Subject: [PATCH] i965: Set core tessellation-related limits Signed-off-by: Chris Forbes Signed-off-by: Kenneth Graunke Reviewed-by: Matt Turner --- src/mesa/drivers/dri/i965/brw_context.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index cf8c6a2080b..d51d1018e21 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -327,8 +327,8 @@ brw_initialize_context_constants(struct brw_context *brw) const bool stage_exists[MESA_SHADER_STAGES] = { [MESA_SHADER_VERTEX] = true, - [MESA_SHADER_TESS_CTRL] = false, - [MESA_SHADER_TESS_EVAL] = false, + [MESA_SHADER_TESS_CTRL] = brw->gen >= 8, + [MESA_SHADER_TESS_EVAL] = brw->gen >= 8, [MESA_SHADER_GEOMETRY] = brw->gen >= 6, [MESA_SHADER_FRAGMENT] = true, [MESA_SHADER_COMPUTE] = _mesa_extension_override_enables.ARB_compute_shader, @@ -585,6 +585,10 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents = 64; ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents = 128; ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 128; + ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents = 128; + ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxOutputComponents = 128; + ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents = 128; + ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxOutputComponents = 128; } /* We want the GLSL compiler to emit code that uses condition codes */ -- 2.30.2