From 53cde5e295077e2a51df3a3d0db474cff5c10313 Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Mon, 21 Mar 2016 13:56:04 -0400 Subject: [PATCH] freedreno/ir3: handle VARYING_SLOT_PNTC In the glsl->tgsi path, this already gets translated to VAR8, which matches up with rasterizer->sprite_coord_enable. Signed-off-by: Rob Clark --- src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index 33b2b7ba7bf..fc66d7c331c 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -2031,6 +2031,18 @@ setup_input(struct ir3_compile *ctx, nir_variable *in) so->inputs[n].bary = false; so->frag_coord = true; instr = create_frag_coord(ctx, i); + } else if (slot == VARYING_SLOT_PNTC) { + /* see for example st_get_generic_varying_index().. this is + * maybe a bit mesa/st specific. But we need things to line + * up for this in fdN_program: + * unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0); + * if (emit->sprite_coord_enable & texmask) { + * ... + * } + */ + so->inputs[n].slot = VARYING_SLOT_VAR8; + so->inputs[n].bary = true; + instr = create_frag_input(ctx, false); } else if (slot == VARYING_SLOT_FACE) { so->inputs[n].bary = false; so->frag_face = true; -- 2.30.2