From 543a29f1a16cc46c6d019d2cf2bd13a96b5a3f2f Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Fri, 12 Mar 2010 11:27:50 +0800 Subject: [PATCH] st/mesa: Check the format before adding depth/stencil buffers. The format might have depth bits, stencil bits, or both. Add the renderbuffers as needed. --- src/mesa/state_tracker/st_manager.c | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index 6c3cde09683..f0dda4be6e9 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -270,9 +270,15 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, if (!rb) return FALSE; - _mesa_add_renderbuffer(&stfb->Base, idx, rb); - if (idx == BUFFER_DEPTH) - _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); + if (idx != BUFFER_DEPTH) { + _mesa_add_renderbuffer(&stfb->Base, idx, rb); + } + else { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb); + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) + _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); + } return TRUE; } -- 2.30.2