From 549ccbb4356730e096602048f53dea24220ff1d5 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Fri, 19 Jan 2018 15:09:51 +1100 Subject: [PATCH] nir: add image and sampler type to glsl_get_bit_size() MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit These are needed for ARB_bindless_texture support. Reviewed-by: Nicolai Hähnle --- src/compiler/nir_types.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h index 4397c2406f9..e2dfd1ef5b7 100644 --- a/src/compiler/nir_types.h +++ b/src/compiler/nir_types.h @@ -102,6 +102,8 @@ glsl_get_bit_size(const struct glsl_type *type) case GLSL_TYPE_DOUBLE: case GLSL_TYPE_INT64: case GLSL_TYPE_UINT64: + case GLSL_TYPE_IMAGE: + case GLSL_TYPE_SAMPLER: return 64; default: -- 2.30.2