From 55058652b886b95bfc24109a9edb04d274c01c1a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 22 Oct 2009 18:32:48 -0600 Subject: [PATCH] intel: flush old context before binding new context Per the GLX spec, when changing rendering contexts, the old context should first be flushed. --- src/mesa/drivers/dri/intel/intel_context.c | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index d24af46f59f..ddb0550f77d 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -944,10 +944,23 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driReadPriv) { __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv; + struct intel_context *intel; + GET_CURRENT_CONTEXT(curCtx); + + if (driContextPriv) + intel = (struct intel_context *) driContextPriv->driverPrivate; + else + intel = NULL; + + /* According to the glXMakeCurrent() man page: "Pending commands to + * the previous context, if any, are flushed before it is released." + * But only flush if we're actually changing contexts. + */ + if (intel_context(curCtx) && intel_context(curCtx) != intel) { + _mesa_flush(curCtx); + } if (driContextPriv) { - struct intel_context *intel = - (struct intel_context *) driContextPriv->driverPrivate; struct intel_framebuffer *intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; -- 2.30.2