From 5585b8eaddd6799b4486a749de18ae9a6f03b91c Mon Sep 17 00:00:00 2001 From: =?utf8?q?Michel=20D=C3=A4nzer?= Date: Tue, 3 Dec 2019 10:45:28 +0100 Subject: [PATCH] gitlab-ci: Run piglit glslparser & quick_shader tests separately And only use --process-isolation false for the quick_gl tests. This will hopefully avoid variance in the test results that we've been seeing lately. But even if it doesn't, it should at least help narrow down the cause of the variance. Tested-by: Vasily Khoruzhick Acked-by: Pierre-Eric Pelloux-Prayer --- .gitlab-ci.yml | 12 +- .gitlab-ci/piglit/glslparser.txt | 5272 +++++++++++++ ...rser+quick_shader.txt => quick_shader.txt} | 6554 +---------------- .gitlab-ci/piglit/run.sh | 2 +- 4 files changed, 5328 insertions(+), 6512 deletions(-) create mode 100644 .gitlab-ci/piglit/glslparser.txt rename .gitlab-ci/piglit/{glslparser+quick_shader.txt => quick_shader.txt} (50%) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index a714ae32ac1..56dce7b5b80 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -489,6 +489,7 @@ piglit-quick_gl: variables: LP_NUM_THREADS: 0 PIGLIT_OPTIONS: > + --process-isolation false -x arb_gpu_shader5 -x glx-multithread-clearbuffer -x glx-multithread-shader-compile @@ -496,7 +497,13 @@ piglit-quick_gl: -x maxsize PIGLIT_PROFILES: quick_gl -piglit-glslparser+quick_shader: +piglit-glslparser: + extends: .piglit-test + variables: + LP_NUM_THREADS: 0 + PIGLIT_PROFILES: glslparser + +piglit-quick_shader: extends: .piglit-test variables: LP_NUM_THREADS: 1 @@ -507,8 +514,7 @@ piglit-glslparser+quick_shader: -x spec@arb_separate_shader_objects@linker -x spec@arb_shader_storage_buffer_object@execution -x spec@glsl-1.50@execution@built-in-functions - PIGLIT_PROFILES: "glslparser quick_shader" - PIGLIT_RESULTS: "glslparser+quick_shader" + PIGLIT_PROFILES: quick_shader .deqp-test: extends: .test diff --git a/.gitlab-ci/piglit/glslparser.txt b/.gitlab-ci/piglit/glslparser.txt new file mode 100644 index 00000000000..68cc92135f0 --- /dev/null +++ b/.gitlab-ci/piglit/glslparser.txt @@ -0,0 +1,5272 @@ +asmparsertest/arbfp1.0/abs-03.txt: skip +asmparsertest/arbfp1.0/condition_code-01.txt: skip +asmparsertest/arbfp1.0/cos-05.txt: skip +asmparsertest/arbfp1.0/ddx-02.txt: skip +asmparsertest/arbfp1.0/ddy-02.txt: skip +asmparsertest/arbfp1.0/size_specifier-02.txt: skip +asmparsertest/arbfp1.0/size_specifier-03.txt: skip +asmparsertest/arbfp1.0/size_specifier-04.txt: skip 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+spec/oes_texture_storage_multisample_2d_array/preprocessor/enabled-es.geom: skip +spec/oes_texture_storage_multisample_2d_array/preprocessor/enabled-es.tesc: skip +spec/oes_texture_storage_multisample_2d_array/preprocessor/enabled-es.tese: skip +spec/oes_texture_storage_multisample_2d_array/preprocessor/enabled-es.vert: skip +summary: + name: results + ---- -------- + pass: 9527 + fail: 1 + crash: 0 + skip: 5255 + timeout: 0 + warn: 0 + incomplete: 0 + dmesg-warn: 0 + dmesg-fail: 0 + changes: 0 + fixes: 0 +regressions: 0 + total: 14783 diff --git a/.gitlab-ci/piglit/glslparser+quick_shader.txt b/.gitlab-ci/piglit/quick_shader.txt similarity index 50% rename from .gitlab-ci/piglit/glslparser+quick_shader.txt rename to .gitlab-ci/piglit/quick_shader.txt index ecde656e7e2..94a4c7a0d2c 100644 --- a/.gitlab-ci/piglit/glslparser+quick_shader.txt +++ b/.gitlab-ci/piglit/quick_shader.txt @@ -1,181 +1,4 @@ -asmparsertest/arbfp1.0/abs-03.txt: skip -asmparsertest/arbfp1.0/condition_code-01.txt: 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-asmparsertest/arbvp1.0/txl-08.txt: skip -asmparsertest/arbvp1.0/txl-09.txt: skip -asmparsertest/arbvp1.0/txl-10.txt: skip -asmparsertest/arbvp1.0/txl-11.txt: skip -asmparsertest/arbvp1.0/txl-12.txt: skip -asmparsertest/arbvp1.0/txl-13.txt: skip -asmparsertest/arbvp1.0/txl-14.txt: skip -asmparsertest/arbvp1.0/txl-15.txt: skip -asmparsertest/arbvp1.0/txl-16.txt: skip -asmparsertest/arbvp1.0/txl-17.txt: skip -asmparsertest/arbvp1.0/txl-18.txt: skip -asmparsertest/arbvp1.0/txl-19.txt: skip -asmparsertest/arbvp1.0/txl-20.txt: skip -asmparsertest/arbvp1.0/txp-08.txt: skip -asmparsertest/arbvp1.0/txp-09.txt: skip -asmparsertest/arbvp1.0/txp-10.txt: skip -asmparsertest/arbvp1.0/txp-11.txt: skip -asmparsertest/arbvp1.0/txp-12.txt: skip -asmparsertest/arbvp1.0/txp-13.txt: skip -asmparsertest/arbvp1.0/txp-14.txt: skip -asmparsertest/arbvp1.0/txp-15.txt: skip -asmparsertest/arbvp1.0/txp-16.txt: skip -asmparsertest/arbvp1.0/txp-17.txt: skip -asmparsertest/arbvp1.0/txp-18.txt: skip -asmparsertest/arbvp1.0/txp-19.txt: skip -asmparsertest/arbvp1.0/txp-20.txt: skip -asmparsertest/arbvp1.0/txq-08.txt: skip -asmparsertest/arbvp1.0/txq-09.txt: skip -asmparsertest/arbvp1.0/txq-10.txt: skip -asmparsertest/arbvp1.0/txq-11.txt: skip -asmparsertest/arbvp1.0/txq-12.txt: skip -asmparsertest/arbvp1.0/txq-13.txt: skip -asmparsertest/arbvp1.0/txq-14.txt: skip -asmparsertest/arbvp1.0/txq-15.txt: skip -asmparsertest/arbvp1.0/txq-16.txt: skip -asmparsertest/arbvp1.0/txq-17.txt: skip -asmparsertest/arbvp1.0/txq-18.txt: skip -asmparsertest/arbvp1.0/txq-19.txt: skip -asmparsertest/arbvp1.0/txq-20.txt: skip -shaders/glsl-fs-inline-explosion: crash -shaders/glsl-fs-unroll-explosion: crash shaders/glsl-idiv-const-opt: skip -shaders/glsl-vs-abs-neg: skip -shaders/glsl-vs-inline-explosion: crash -shaders/glsl-vs-unroll-explosion: crash -spec/amd_conservative_depth/preprocessor/disabled-defined-compat.frag: skip -spec/amd_conservative_depth/preprocessor/disabled-defined-compat.vert: skip -spec/amd_conservative_depth/preprocessor/disabled-defined-core.comp: skip -spec/amd_conservative_depth/preprocessor/disabled-defined-core.frag: skip -spec/amd_conservative_depth/preprocessor/disabled-defined-core.geom: skip -spec/amd_conservative_depth/preprocessor/disabled-defined-core.tesc: skip -spec/amd_conservative_depth/preprocessor/disabled-defined-core.tese: skip -spec/amd_conservative_depth/preprocessor/disabled-defined-core.vert: skip -spec/amd_conservative_depth/preprocessor/disabled-undefined-compat.frag: skip -spec/amd_conservative_depth/preprocessor/disabled-undefined-compat.vert: skip -spec/amd_conservative_depth/preprocessor/disabled-undefined-core.comp: skip -spec/amd_conservative_depth/preprocessor/disabled-undefined-core.frag: skip -spec/amd_conservative_depth/preprocessor/disabled-undefined-core.geom: skip -spec/amd_conservative_depth/preprocessor/disabled-undefined-core.tesc: skip -spec/amd_conservative_depth/preprocessor/disabled-undefined-core.tese: skip -spec/amd_conservative_depth/preprocessor/disabled-undefined-core.vert: skip -spec/amd_conservative_depth/preprocessor/enabled-core.comp: skip -spec/amd_conservative_depth/preprocessor/enabled-core.tesc: skip -spec/amd_conservative_depth/preprocessor/enabled-core.tese: skip -spec/amd_shader_stencil_export/preprocessor/disabled-defined-compat.frag: skip -spec/amd_shader_stencil_export/preprocessor/disabled-defined-compat.vert: skip -spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.comp: skip -spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.frag: skip -spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.geom: skip -spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.tesc: skip -spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.tese: skip -spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.vert: skip -spec/amd_shader_stencil_export/preprocessor/disabled-undefined-compat.frag: skip -spec/amd_shader_stencil_export/preprocessor/disabled-undefined-compat.vert: skip -spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.comp: skip -spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.frag: skip -spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.geom: skip -spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.tesc: skip -spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.tese: skip -spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.vert: skip -spec/amd_shader_stencil_export/preprocessor/enabled-core.comp: skip -spec/amd_shader_stencil_export/preprocessor/enabled-core.tesc: skip -spec/amd_shader_stencil_export/preprocessor/enabled-core.tese: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-float-float-float: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-int-int-int: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-ivec2-ivec2-ivec2: skip @@ -212,25 +35,6 @@ spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-uvec4-uvec4- spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec2-vec2-vec2: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec3-vec3-vec3: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec4-vec4-vec4: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-int-int-int: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-ivec3-ivec3-ivec3: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-uint-uint-uint: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-uvec2-uvec2-uvec2: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-uvec3-uvec3-uvec3: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-vec2-vec2-vec2: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-min3-uint-uint-uint: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-min3-uvec2-uvec2-uvec2: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-float-float-float: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-int-int-int: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-ivec3-ivec3-ivec3: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-ivec4-ivec4-ivec4: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-uvec4-uvec4-uvec4: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-vec3-vec3-vec3: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-mid3-uint-uint-uint: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-mid3-vec2-vec2-vec2: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-min3-uint-uint-uint: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-min3-uvec3-uvec3-uvec3: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-min3-vec3-vec3-vec3: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-float-float-float: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-int-int-int: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec2-ivec2-ivec2: skip @@ -267,75 +71,9 @@ spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uvec4-uvec4 spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec2-vec2-vec2: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec3-vec3-vec3: skip spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec4-vec4-vec4: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-max3-float-float-float: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-max3-ivec2-ivec2-ivec2: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-max3-vec2-vec2-vec2: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-int-int-int: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-uint-uint-uint: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-uvec3-uvec3-uvec3: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-vec3-vec3-vec3: skip -spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-min3-ivec3-ivec3-ivec3: skip -spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-compat.frag: skip -spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-compat.vert: skip -spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-core.comp: skip 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-spec/arb_arrays_of_arrays/compiler/glsl-4.00-basic-types.vert: skip -spec/arb_arrays_of_arrays/compiler/glsl-4.20-basic-types.frag: skip -spec/arb_arrays_of_arrays/compiler/subroutine.vert: skip -spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-const-uniform-index: skip -spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index: skip +spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index: fail spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index2: fail spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-non-const-uniform-index: fail -spec/arb_arrays_of_arrays/execution/sampler/fs-const-index: skip spec/arb_arrays_of_arrays/execution/sampler/fs-initializer-non-const-index: skip spec/arb_arrays_of_arrays/execution/sampler/fs-mixed-const-and-non-const-index: skip spec/arb_arrays_of_arrays/execution/sampler/fs-mixed-const-and-non-const-index2: skip @@ -350,93 +88,6 @@ spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-non-opaque-member spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-const: skip spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-nonconst: skip spec/arb_arrays_of_arrays/execution/tessellation/tcs-tes-patch: skip -spec/arb_arrays_of_arrays/linker/intrastage-unsized: skip -spec/arb_arrays_of_arrays/linker/uniform-block-array-instance-name-mismatch: skip -spec/arb_arrays_of_arrays/linker/vs-to-fs-dimensions-mismatch: skip -spec/arb_arrays_of_arrays/linker/vs-to-fs-interface: skip -spec/arb_arrays_of_arrays/linker/vs-to-fs-interface-field-unsized-mismatch2: skip -spec/arb_arrays_of_arrays/linker/vs-to-gs-invalid-dimensions: skip -spec/arb_arrays_of_arrays/preprocessor/disabled-defined-compat.frag: skip -spec/arb_arrays_of_arrays/preprocessor/disabled-defined-compat.vert: skip 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-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-core.vert: skip -spec/arb_arrays_of_arrays/preprocessor/enabled-core.comp: skip -spec/arb_arrays_of_arrays/preprocessor/enabled-core.tesc: skip -spec/arb_arrays_of_arrays/preprocessor/enabled-core.tese: skip -spec/arb_bindless_texture/compiler/images/arith-bound-image.frag: skip -spec/arb_bindless_texture/compiler/images/arith-expr.vert: skip -spec/arb_bindless_texture/compiler/images/arrays-of-struct.frag: skip -spec/arb_bindless_texture/compiler/images/bindless-global-and-bound-global.vert: skip -spec/arb_bindless_texture/compiler/images/bindless-global.vert: skip -spec/arb_bindless_texture/compiler/images/bindless-local.vert: skip -spec/arb_bindless_texture/compiler/images/bindless-nonuniform.vert: skip -spec/arb_bindless_texture/compiler/images/bound-global.vert: skip -spec/arb_bindless_texture/compiler/images/bound-local.vert: skip -spec/arb_bindless_texture/compiler/images/bound-nonuniform.vert: skip 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-spec/arb_bindless_texture/compiler/samplers/inout.frag: skip -spec/arb_bindless_texture/compiler/samplers/input.frag: skip -spec/arb_bindless_texture/compiler/samplers/input.vert: skip -spec/arb_bindless_texture/compiler/samplers/interface-block.vert: skip -spec/arb_bindless_texture/compiler/samplers/out-struct.frag: skip -spec/arb_bindless_texture/compiler/samplers/out.frag: skip -spec/arb_bindless_texture/compiler/samplers/output.frag: skip -spec/arb_bindless_texture/compiler/samplers/output.vert: skip -spec/arb_bindless_texture/compiler/samplers/return-struct.frag: skip -spec/arb_bindless_texture/compiler/samplers/struct-inside-uniform-block.frag: skip -spec/arb_bindless_texture/compiler/samplers/temporary.vert: skip -spec/arb_bindless_texture/compiler/samplers/uniform-block-initializer.frag: skip spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip spec/arb_bindless_texture/execution/images/basic-imagestore: skip @@ -463,24 +114,6 @@ spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image: ski spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image: skip spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler: skip spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image: skip -spec/arb_compute_shader/compiler/barrier.comp: skip -spec/arb_compute_shader/compiler/default_local_size.comp: skip -spec/arb_compute_shader/compiler/do_nothing.comp: skip -spec/arb_compute_shader/compiler/gl_workgroupsize_before_layout.comp: skip -spec/arb_compute_shader/compiler/gl_workgroupsize_matches_layout.comp: skip -spec/arb_compute_shader/compiler/gl_workgroupsize_without_layout.comp: skip -spec/arb_compute_shader/compiler/groupmemorybarrier.comp: skip -spec/arb_compute_shader/compiler/memorybarrieratomiccounter.comp: skip -spec/arb_compute_shader/compiler/memorybarrierbuffer.comp: skip -spec/arb_compute_shader/compiler/memorybarrierimage.comp: skip -spec/arb_compute_shader/compiler/memorybarriershared.comp: skip -spec/arb_compute_shader/compiler/mismatched_local_size.comp: skip -spec/arb_compute_shader/compiler/negative_local_size.comp: skip -spec/arb_compute_shader/compiler/no_user_defined_in.comp: skip -spec/arb_compute_shader/compiler/no_user_defined_out.comp: skip -spec/arb_compute_shader/compiler/shared-atomics.comp: skip -spec/arb_compute_shader/compiler/shared-variables.comp: skip -spec/arb_compute_shader/compiler/zero_local_size.comp: skip spec/arb_compute_shader/execution/atomic-counter: skip spec/arb_compute_shader/execution/basic-global-id: skip spec/arb_compute_shader/execution/basic-group-id: skip @@ -514,25 +147,6 @@ spec/arb_compute_shader/linker/mismatched_local_work_sizes: skip spec/arb_compute_shader/linker/mix_compute_and_non_compute: skip spec/arb_compute_shader/linker/no_local_work_size: skip spec/arb_compute_shader/linker/one_local_work_size: skip -spec/arb_compute_shader/preprocessor/disabled-defined-core.comp: skip -spec/arb_compute_shader/preprocessor/disabled-defined-core.tesc: skip -spec/arb_compute_shader/preprocessor/disabled-defined-core.tese: skip -spec/arb_compute_shader/preprocessor/disabled-undefined-core.comp: skip -spec/arb_compute_shader/preprocessor/disabled-undefined-core.tesc: skip -spec/arb_compute_shader/preprocessor/disabled-undefined-core.tese: skip -spec/arb_compute_shader/preprocessor/enabled-compat.frag: skip -spec/arb_compute_shader/preprocessor/enabled-compat.vert: skip -spec/arb_compute_shader/preprocessor/enabled-core.comp: skip -spec/arb_compute_shader/preprocessor/enabled-core.frag: skip -spec/arb_compute_shader/preprocessor/enabled-core.geom: skip -spec/arb_compute_shader/preprocessor/enabled-core.tesc: skip -spec/arb_compute_shader/preprocessor/enabled-core.tese: skip -spec/arb_compute_shader/preprocessor/enabled-core.vert: skip -spec/arb_compute_variable_group_size/compiler/do_nothing.comp: skip -spec/arb_compute_variable_group_size/compiler/gl_localgroupsizearb_illegal_use.comp: skip -spec/arb_compute_variable_group_size/compiler/gl_localgroupsizearb_layout.comp: skip -spec/arb_compute_variable_group_size/compiler/mixed_fixed_variable_local_work_size.comp: skip -spec/arb_compute_variable_group_size/compiler/mixed_variable_fixed_local_work_size.comp: skip spec/arb_compute_variable_group_size/execution/basic-local-size: skip spec/arb_compute_variable_group_size/execution/fixed-local-size: skip spec/arb_compute_variable_group_size/execution/global-invocation-id: skip @@ -540,108 +154,12 @@ spec/arb_compute_variable_group_size/execution/separate-global-id: skip spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip -spec/arb_conservative_depth/preprocessor/disabled-defined-compat.frag: skip -spec/arb_conservative_depth/preprocessor/disabled-defined-compat.vert: skip -spec/arb_conservative_depth/preprocessor/disabled-defined-core.comp: skip -spec/arb_conservative_depth/preprocessor/disabled-defined-core.frag: skip -spec/arb_conservative_depth/preprocessor/disabled-defined-core.geom: skip -spec/arb_conservative_depth/preprocessor/disabled-defined-core.tesc: skip -spec/arb_conservative_depth/preprocessor/disabled-defined-core.tese: skip -spec/arb_conservative_depth/preprocessor/disabled-defined-core.vert: skip -spec/arb_conservative_depth/preprocessor/disabled-undefined-compat.frag: skip -spec/arb_conservative_depth/preprocessor/disabled-undefined-compat.vert: skip -spec/arb_conservative_depth/preprocessor/disabled-undefined-core.comp: skip -spec/arb_conservative_depth/preprocessor/disabled-undefined-core.frag: skip 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-spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-local_size-identifiers-in-single-layout-mismatch.comp: skip -spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-local_size-identifiers-in-single-layout.comp: skip -spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-stream-identifiers-in-single-layout-global-no-enhanced-layouts.geom: skip -spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-stream-identifiers-in-single-layout-global.geom: skip -spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-stream-identifiers-in-single-layout-no-enhanced-layouts.geom: skip -spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-stream-identifiers-in-single-layout.geom: skip -spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-vertices-identifiers-in-single-layout-mismatch.tesc: skip -spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-vertices-identifiers-in-single-layout.tesc: skip -spec/arb_enhanced_layouts/execution/component-layout/fs-output: skip -spec/arb_enhanced_layouts/execution/component-layout/sso-vs-gs-fs-array-interleave: skip -spec/arb_enhanced_layouts/execution/component-layout/vs-fs: skip -spec/arb_enhanced_layouts/execution/component-layout/vs-fs-array-interleave-range: skip -spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles: skip spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-load-output: skip spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-load-output-indirect: skip spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs: skip @@ -649,175 +167,6 @@ spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-array-interle spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-double: skip spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-patch: skip spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-patch-array-interleave: skip -spec/arb_enhanced_layouts/execution/component-layout/vs-to-fs-array-interleave: skip -spec/arb_enhanced_layouts/linker/align-layout/instance-matching-shader-storage-blocks-align-qualifier-mismatch: skip -spec/arb_enhanced_layouts/linker/align-layout/instance-matching-shader-storage-blocks-member-align-qualifier-mismatch: skip -spec/arb_enhanced_layouts/linker/block-member-locations/block-member-location-overlap: skip -spec/arb_enhanced_layouts/linker/block-member-locations/block-member-mixed-order-overlap: skip -spec/arb_enhanced_layouts/linker/component-layout/fs-out-overlap4: skip -spec/arb_enhanced_layouts/linker/component-layout/fs-out-type-mismatch: skip -spec/arb_enhanced_layouts/linker/component-layout/fs-out-type-mismatch-array: skip -spec/arb_enhanced_layouts/linker/component-layout/query-component: skip -spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-mismatch: skip -spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-unsigned-float: skip -spec/arb_enhanced_layouts/linker/explicit-offsets/intrastage-ubo-different-offset-across-shaders: skip -spec/arb_enhanced_layouts/preprocessor/disabled-defined-core.comp: skip -spec/arb_enhanced_layouts/preprocessor/disabled-defined-core.frag: skip -spec/arb_enhanced_layouts/preprocessor/disabled-defined-core.geom: skip -spec/arb_enhanced_layouts/preprocessor/disabled-defined-core.tesc: skip -spec/arb_enhanced_layouts/preprocessor/disabled-defined-core.tese: skip -spec/arb_enhanced_layouts/preprocessor/disabled-defined-core.vert: skip -spec/arb_enhanced_layouts/preprocessor/disabled-undefined-core.comp: skip -spec/arb_enhanced_layouts/preprocessor/disabled-undefined-core.frag: skip -spec/arb_enhanced_layouts/preprocessor/disabled-undefined-core.geom: skip 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-spec/arb_geometry_shader4/compiler/arb_texture_rectangle.geom: skip -spec/arb_geometry_shader4/compiler/arb_uniform_buffer_object.geom: skip -spec/arb_geometry_shader4/compiler/array-index.geom: skip -spec/arb_geometry_shader4/compiler/clip-distance-in-explicit-access-2.geom: skip -spec/arb_geometry_shader4/compiler/clip-distance-in-explicit-access-max.geom: skip -spec/arb_geometry_shader4/compiler/clip-distance-in-explicit-too-large-with-access.geom: skip -spec/arb_geometry_shader4/compiler/clip-distance-in-explicit-too-large.geom: skip -spec/arb_geometry_shader4/compiler/clip-distance-in-implicit-access-max.geom: skip -spec/arb_geometry_shader4/compiler/clip-distance-in-implicit-length.geom: skip -spec/arb_geometry_shader4/compiler/clip-distance-in-implicit-nonconst-access.geom: skip -spec/arb_geometry_shader4/compiler/constants.geom: skip -spec/arb_geometry_shader4/compiler/ext_texture_array.geom: skip -spec/arb_geometry_shader4/compiler/sanity.geom: skip -spec/arb_geometry_shader4/compiler/uniforms.geom: skip -spec/arb_geometry_shader4/compiler/verticesin-const-expression.geom: skip -spec/arb_geometry_shader4/compiler/verticesin-const.geom: skip spec/arb_geometry_shader4/execution/2darray-basic: skip spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip @@ -842,20 +191,6 @@ spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-e spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip spec/arb_geometry_shader4/linker/varying-mismatch: skip spec/arb_geometry_shader4/linker/verticesin-const: skip -spec/arb_geometry_shader4/preprocessor/disabled-defined-core.comp: skip -spec/arb_geometry_shader4/preprocessor/disabled-defined-core.tesc: skip -spec/arb_geometry_shader4/preprocessor/disabled-defined-core.tese: skip -spec/arb_geometry_shader4/preprocessor/disabled-undefined-core.comp: skip -spec/arb_geometry_shader4/preprocessor/disabled-undefined-core.tesc: skip -spec/arb_geometry_shader4/preprocessor/disabled-undefined-core.tese: skip -spec/arb_geometry_shader4/preprocessor/enabled-compat.frag: skip -spec/arb_geometry_shader4/preprocessor/enabled-compat.vert: skip -spec/arb_geometry_shader4/preprocessor/enabled-core.comp: skip -spec/arb_geometry_shader4/preprocessor/enabled-core.frag: skip -spec/arb_geometry_shader4/preprocessor/enabled-core.geom: skip -spec/arb_geometry_shader4/preprocessor/enabled-core.tesc: skip -spec/arb_geometry_shader4/preprocessor/enabled-core.tese: skip -spec/arb_geometry_shader4/preprocessor/enabled-core.vert: skip spec/arb_get_program_binary/execution/uniform-after-restore: skip spec/arb_gl_spirv/execution/uniform/array: skip spec/arb_gl_spirv/execution/uniform/arrays-of-arrays: skip @@ -903,96 +238,6 @@ spec/arb_gl_spirv/execution/xfb/vs_two_sets_ifc: skip spec/arb_gl_spirv/execution/xfb/vs_two_sets_struct: skip spec/arb_gl_spirv/linker/uniform/multisampler: skip spec/arb_gl_spirv/linker/uniform/multisampler-array: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-comp-float-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-comp-int-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-comp-uint-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-float-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-int-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-shadow-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-uint-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-comp-float-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-comp-int-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-comp-uint-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-float-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-int-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-shadow-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-uint-samplers.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-uniform-offset.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffsets.frag: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-comp-float-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-comp-int-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-comp-must-be-constexpr.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-comp-uint-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-float-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-int-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-offsets-must-be-constexpr.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-shadow-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-uint-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-comp-float-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-comp-int-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-comp-uint-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-float-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-int-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-shadow-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-uint-samplers.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-uniform-offset.vert: skip -spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffsets.vert: skip -spec/arb_gpu_shader5/compiler/correct-multiple-layout-qualifier-invocations.geom: skip -spec/arb_gpu_shader5/compiler/implicit-conversions-01.vert: skip -spec/arb_gpu_shader5/compiler/implicit-conversions-02.vert: skip -spec/arb_gpu_shader5/compiler/incorrect-multiple-layout-qualifier-invocations.geom: skip -spec/arb_gpu_shader5/compiler/incorrect-out-layout-qualifier-invocations.geom: skip -spec/arb_gpu_shader5/compiler/indirect-projgradoffset-shadow.frag: skip -spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-array.frag: skip -spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-bad-swizzle.frag: skip -spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-centroid.frag: skip -spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-flat.frag: skip 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-spec/arb_gpu_shader5/compiler/overloads-06.vert: skip -spec/arb_gpu_shader5/compiler/overloads-07.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-01.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-02.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-03.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-04.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-05.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-06.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-07.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-08.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-09.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-10.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-11.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-12.vert: skip -spec/arb_gpu_shader5/compiler/precise-qualifier/precise-13.vert: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-centroid-disallowed.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-interface-block.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-no-writes.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-qualifier.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-struct-disallowed.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-uniform-block-disallowed.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-out-qualifier.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-temp-disallowed.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-uniform-disallowed.frag: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/gs-sample-in-qualifier.geom: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/gs-sample-out-qualifier.geom: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/vs-sample-in-qualifier.vert: skip -spec/arb_gpu_shader5/compiler/sample-qualifier/vs-sample-out-qualifier.vert: skip -spec/arb_gpu_shader5/compiler/stream-qualifier/correct-multiple-layout-qualifier-stream.geom: skip -spec/arb_gpu_shader5/compiler/stream-qualifier/incorrect-in-layout-qualifier-stream.geom: skip -spec/arb_gpu_shader5/compiler/stream-qualifier/incorrect-multiple-block-layout-qualifier-stream.geom: skip -spec/arb_gpu_shader5/compiler/stream-qualifier/incorrect-multiple-named-block-layout-qualifier-stream.geom: skip -spec/arb_gpu_shader5/compiler/stream-qualifier/incorrect-negative-layout-qualifier-stream.geom: skip spec/arb_gpu_shader5/execution/built-in-functions/const-bitcount: skip spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldextract: skip spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldinsert: skip @@ -1158,1418 +403,46 @@ spec/arb_gpu_shader5/linker/sample-qualifier-vs-fs: skip spec/arb_gpu_shader5/linker/stream-different-zero-gs-fs: skip spec/arb_gpu_shader5/linker/stream-invalid-prim-output: skip spec/arb_gpu_shader5/linker/stream-negative-value: skip -spec/arb_gpu_shader5/preprocessor/disabled-defined-core.comp: skip -spec/arb_gpu_shader5/preprocessor/disabled-defined-core.tesc: skip -spec/arb_gpu_shader5/preprocessor/disabled-defined-core.tese: skip -spec/arb_gpu_shader5/preprocessor/disabled-undefined-core.comp: skip -spec/arb_gpu_shader5/preprocessor/disabled-undefined-core.tesc: skip -spec/arb_gpu_shader5/preprocessor/disabled-undefined-core.tese: skip -spec/arb_gpu_shader5/preprocessor/enabled-core.comp: skip -spec/arb_gpu_shader5/preprocessor/enabled-core.frag: skip -spec/arb_gpu_shader5/preprocessor/enabled-core.geom: skip -spec/arb_gpu_shader5/preprocessor/enabled-core.tesc: skip -spec/arb_gpu_shader5/preprocessor/enabled-core.tese: skip -spec/arb_gpu_shader5/preprocessor/enabled-core.vert: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-abs-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ceil-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ceil-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ceil-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-double-double-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec2-double-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec2-dvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec3-dvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec4-double-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec4-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-determinant-dmat2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-determinant-dmat3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-determinant-dmat4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-distance-dvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-distance-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-dot-dvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-dot-dvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-equal-dvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-equal-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-faceforward-dvec2-dvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-faceforward-dvec3-dvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-floor-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-floor-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-fma-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-fract-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-frexp-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-frexp-dvec4-only-mantissa: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-greaterthan-dvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-greaterthan-dvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-greaterthan-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-greaterthanequal-dvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-inverse-dmat2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-inversesqrt-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-inversesqrt-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ldexp-dvec4: skip 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-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec2-dmat2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec2-dmat3x2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec2-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec3-dmat2x3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec3-dmat3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec3-dmat4x3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec3-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-dmat2x4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-dmat3x4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-dmat4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat2-dmat2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat2x3-dmat2x3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat3-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat3x2-dmat3x2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat3x2-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat3x4-dmat3x4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat4-dmat4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat4-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat4x2-dmat4x2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat2x3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat3x2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat4x2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat4x3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec3-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec4-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec2-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec3-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec4-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec4-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-packdouble2x32: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-reflect-double-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-reflect-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-refract-double-double-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-refract-dvec2-dvec2-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-refract-dvec4-dvec4-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-round-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-round-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-roundeven-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-roundeven-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-roundeven-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-roundeven-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-sat-neg-abs: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-smoothstep-double-double-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-smoothstep-dvec3-dvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sqrt-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sqrt-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-step-double-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-step-double-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-step-dvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-step-dvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat2x3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat3x4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat4x2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat4x3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-trunc-double: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-trunc-dvec2: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-trunc-dvec3: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-trunc-dvec4: skip -spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-unpackdouble2x32-2: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-bool-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-bvec2-dvec2: skip spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: skip +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-bool: skip +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-float: fail -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-int: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-uint: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-ivec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-uvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-bvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-ivec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-uvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-bvec4: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-uvec4: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-float-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-int-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-ivec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-mat2-dmat2: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-mat2x4-dmat2x4: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-mat3-dmat3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-mat4-dmat4: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-uint-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-uvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-uvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-uvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-vec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-bvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-bvec4-dvec4: skip +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail +spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-bool: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-uint: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-bvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-uvec2: skip +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: fail spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-uvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-ivec4: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-uvec4: skip +spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-float-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-int-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-ivec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat2-dmat2: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat2x3-dmat2x3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat3-dmat3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat4-dmat4: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat4x2-dmat4x2: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat4x3-dmat4x3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-uint-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-uvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-uvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-vec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-bvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-bvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: skip +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: skip +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: skip +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-float: fail -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-int: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-uint: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-bvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-uvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-bvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-ivec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-bvec4: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-ivec4: skip +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail +spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-int-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-ivec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-ivec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat2-dmat2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat2x3-dmat2x3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat2x4-dmat2x4: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat3-dmat3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat3x4-dmat3x4: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat4x3-dmat4x3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-uint-double: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-uvec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-uvec3-dvec3: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-uvec4-dvec4: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-vec2-dvec2: skip -spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-vec3-dvec3: skip spec/arb_gpu_shader_fp64/execution/fs-double-uniform-array-direct-indirect-non-uniform-control-flow: skip -spec/arb_gpu_shader_fp64/execution/fs-indirect-temp-double-dst: skip -spec/arb_gpu_shader_fp64/execution/fs-indirect-temp-double-src: skip -spec/arb_gpu_shader_fp64/execution/fs-isinf-dvec: skip -spec/arb_gpu_shader_fp64/execution/fs-isnan-dvec: skip 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skip -spec/arb_gpu_shader_int64/compiler/built-in-functions/sign-i64vec4.geom: skip -spec/arb_gpu_shader_int64/compiler/built-in-functions/sign-i64vec4.vert: skip -spec/arb_gpu_shader_int64/compiler/built-in-functions/sign-int64_t.frag: skip -spec/arb_gpu_shader_int64/compiler/built-in-functions/sign-int64_t.geom: skip -spec/arb_gpu_shader_int64/compiler/built-in-functions/sign-int64_t.vert: skip spec/arb_gpu_shader_int64/execution/built-in-functions/cs-abs-i64vec2: skip spec/arb_gpu_shader_int64/execution/built-in-functions/cs-abs-i64vec3: skip spec/arb_gpu_shader_int64/execution/built-in-functions/cs-abs-i64vec4: skip @@ -3460,254 +1333,18 @@ spec/arb_gpu_shader_int64/execution/built-in-functions/vs-sign-i64vec2: skip spec/arb_gpu_shader_int64/execution/built-in-functions/vs-sign-i64vec3: skip spec/arb_gpu_shader_int64/execution/built-in-functions/vs-sign-i64vec4: skip spec/arb_gpu_shader_int64/execution/built-in-functions/vs-sign-int64_t: skip 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+spec/arb_gpu_shader_int64/execution/fs-ishr-and-mask-loop: skip +spec/arb_gpu_shader_int64/execution/fs-shift-scalar-by-scalar: skip +spec/arb_gpu_shader_int64/execution/fs-shift-vector-by-scalar: skip +spec/arb_gpu_shader_int64/execution/fs-shift-vector-by-vector: skip +spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask: skip +spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask-loop: skip spec/arb_shader_atomic_counters/linker/different-bindings-atomic-counter: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-defined-compat.frag: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-defined-compat.vert: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-defined-core.comp: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-defined-core.frag: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-defined-core.geom: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-defined-core.tesc: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-defined-core.tese: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-defined-core.vert: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-undefined-compat.frag: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-undefined-compat.vert: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-undefined-core.comp: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-undefined-core.frag: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-undefined-core.geom: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-undefined-core.tesc: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-undefined-core.tese: skip -spec/arb_shader_atomic_counters/preprocessor/disabled-undefined-core.vert: skip -spec/arb_shader_atomic_counters/preprocessor/enabled-core.comp: skip -spec/arb_shader_atomic_counters/preprocessor/enabled-core.tesc: skip -spec/arb_shader_atomic_counters/preprocessor/enabled-core.tese: skip spec/arb_shader_ballot/execution/fs-ballot: skip spec/arb_shader_ballot/execution/fs-ballot-if-else: skip spec/arb_shader_ballot/execution/fs-builtin-variables: skip @@ -3717,118 +1354,18 @@ spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-loop: skip spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-uniform: skip spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip -spec/arb_shader_bit_encoding/preprocessor/disabled-defined-compat.frag: skip -spec/arb_shader_bit_encoding/preprocessor/disabled-defined-compat.vert: skip -spec/arb_shader_bit_encoding/preprocessor/disabled-defined-core.comp: skip -spec/arb_shader_bit_encoding/preprocessor/disabled-defined-core.frag: skip -spec/arb_shader_bit_encoding/preprocessor/disabled-defined-core.geom: skip -spec/arb_shader_bit_encoding/preprocessor/disabled-defined-core.tesc: skip 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spec/arb_shader_clock/execution/clock: skip spec/arb_shader_clock/execution/clock2x32: skip -spec/arb_shader_clock/preprocessor/disabled-defined-core.comp: skip -spec/arb_shader_clock/preprocessor/disabled-defined-core.tesc: skip -spec/arb_shader_clock/preprocessor/disabled-defined-core.tese: skip -spec/arb_shader_clock/preprocessor/disabled-undefined-core.comp: skip -spec/arb_shader_clock/preprocessor/disabled-undefined-core.tesc: skip -spec/arb_shader_clock/preprocessor/disabled-undefined-core.tese: skip -spec/arb_shader_clock/preprocessor/enabled-compat.frag: skip -spec/arb_shader_clock/preprocessor/enabled-compat.vert: skip -spec/arb_shader_clock/preprocessor/enabled-core.comp: skip -spec/arb_shader_clock/preprocessor/enabled-core.frag: skip -spec/arb_shader_clock/preprocessor/enabled-core.geom: skip -spec/arb_shader_clock/preprocessor/enabled-core.tesc: skip -spec/arb_shader_clock/preprocessor/enabled-core.tese: skip -spec/arb_shader_clock/preprocessor/enabled-core.vert: skip 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-spec/arb_shader_image_size/preprocessor/disabled-undefined-core.comp: skip -spec/arb_shader_image_size/preprocessor/disabled-undefined-core.frag: skip -spec/arb_shader_image_size/preprocessor/disabled-undefined-core.geom: skip -spec/arb_shader_image_size/preprocessor/disabled-undefined-core.tesc: skip -spec/arb_shader_image_size/preprocessor/disabled-undefined-core.tese: skip -spec/arb_shader_image_size/preprocessor/disabled-undefined-core.vert: skip -spec/arb_shader_image_size/preprocessor/enabled-core.comp: skip -spec/arb_shader_image_size/preprocessor/enabled-core.tesc: skip -spec/arb_shader_image_size/preprocessor/enabled-core.tese: skip spec/arb_shader_precision/fs-degrees-float: skip spec/arb_shader_precision/fs-degrees-vec2: skip spec/arb_shader_precision/fs-degrees-vec3: skip @@ -4041,20 +1578,6 @@ spec/arb_shader_precision/gs-sqrt-float: skip spec/arb_shader_precision/gs-sqrt-vec2: skip spec/arb_shader_precision/gs-sqrt-vec3: skip spec/arb_shader_precision/gs-sqrt-vec4: skip -spec/arb_shader_precision/preprocessor/disabled-defined-core.comp: skip -spec/arb_shader_precision/preprocessor/disabled-defined-core.tesc: skip -spec/arb_shader_precision/preprocessor/disabled-defined-core.tese: skip -spec/arb_shader_precision/preprocessor/disabled-undefined-core.comp: skip -spec/arb_shader_precision/preprocessor/disabled-undefined-core.tesc: skip -spec/arb_shader_precision/preprocessor/disabled-undefined-core.tese: skip -spec/arb_shader_precision/preprocessor/enabled-compat.frag: skip -spec/arb_shader_precision/preprocessor/enabled-compat.vert: skip -spec/arb_shader_precision/preprocessor/enabled-core.comp: skip -spec/arb_shader_precision/preprocessor/enabled-core.frag: skip -spec/arb_shader_precision/preprocessor/enabled-core.geom: skip -spec/arb_shader_precision/preprocessor/enabled-core.tesc: skip -spec/arb_shader_precision/preprocessor/enabled-core.tese: skip -spec/arb_shader_precision/preprocessor/enabled-core.vert: skip spec/arb_shader_precision/vs-degrees-float: skip spec/arb_shader_precision/vs-degrees-vec2: skip spec/arb_shader_precision/vs-degrees-vec3: skip @@ -4161,216 +1684,9 @@ spec/arb_shader_precision/vs-sqrt-float: skip spec/arb_shader_precision/vs-sqrt-vec2: skip spec/arb_shader_precision/vs-sqrt-vec3: skip spec/arb_shader_precision/vs-sqrt-vec4: skip -spec/arb_shader_stencil_export/preprocessor/disabled-defined-compat.frag: skip -spec/arb_shader_stencil_export/preprocessor/disabled-defined-compat.vert: skip -spec/arb_shader_stencil_export/preprocessor/disabled-defined-core.comp: skip -spec/arb_shader_stencil_export/preprocessor/disabled-defined-core.frag: skip -spec/arb_shader_stencil_export/preprocessor/disabled-defined-core.geom: skip -spec/arb_shader_stencil_export/preprocessor/disabled-defined-core.tesc: skip -spec/arb_shader_stencil_export/preprocessor/disabled-defined-core.tese: skip -spec/arb_shader_stencil_export/preprocessor/disabled-defined-core.vert: skip 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-spec/ext_separate_shader_objects/preprocessor/disabled-undefined-es.tese: skip -spec/ext_separate_shader_objects/preprocessor/disabled-undefined-es.vert: skip -spec/ext_separate_shader_objects/preprocessor/enabled-es.comp: skip -spec/ext_separate_shader_objects/preprocessor/enabled-es.geom: skip -spec/ext_separate_shader_objects/preprocessor/enabled-es.tesc: skip -spec/ext_separate_shader_objects/preprocessor/enabled-es.tese: skip -spec/ext_shader_framebuffer_fetch/compiler/gles2/negative-gl_lastfragdata-write.frag: skip -spec/ext_shader_framebuffer_fetch/compiler/gles2/negative-inout-fragment-output.frag: skip -spec/ext_shader_framebuffer_fetch/compiler/gles2/negative-output-layout.frag: skip -spec/ext_shader_framebuffer_fetch/compiler/gles3/negative-gl_lastfragdata.frag: skip -spec/ext_shader_framebuffer_fetch/compiler/gles3/negative-inout-gl_fragdepth.frag: skip -spec/ext_shader_framebuffer_fetch/compiler/gles3/negative-inout-vertex-output.vert: skip -spec/ext_shader_framebuffer_fetch/compiler/gles3/negative-output-layout.frag: skip spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip @@ -7451,13 +3442,6 @@ spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: s spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip -spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles2/negative-gl_lastfragdata-write.frag: skip -spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles2/negative-inout-fragment-output.frag: skip -spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles2/negative-output-layout.frag: skip -spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles3/negative-gl_lastfragdata.frag: skip -spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles3/negative-inout-gl_fragdepth.frag: skip -spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles3/negative-inout-vertex-output.vert: skip -spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles3/negative-output-layout.frag: skip spec/ext_shader_framebuffer_fetch_non_coherent/execution/gl/1d: skip spec/ext_shader_framebuffer_fetch_non_coherent/execution/gl/layered-1darray: skip spec/ext_shader_framebuffer_fetch_non_coherent/execution/gl/layered-2darray: skip @@ -7488,280 +3472,15 @@ spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-3d: spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-cubemap: skip spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/texture: skip spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip -spec/ext_shader_io_blocks/preprocessor/disabled-defined-es.comp: skip 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-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_backlightmodelproduct.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_backlightproduct.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_backmaterial.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_backsecondarycolor.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_clipplane.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_clipvertex.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_eyeplanes.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_fog.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_fogfragcoord.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_fogparameters.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_frontcolor.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_frontlightmodelproduct.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_frontlightproduct.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_frontmaterial.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_frontsecondarycolor.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightmodelparameters.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightmodelproducts.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightproducts.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightsource.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightsourceparameters.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_materialparameters.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_maxclipplanes.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_maxlights.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_maxtexturecoords.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_maxtextureunits.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_modelviewmatrix.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_normalmatrix.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_objectplanes.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_point.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_pointparameters.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_texcoord.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_textureenvcolor.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/gl_texturematrix.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_backcolor-in-gl_pervertex.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_backcolor.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_clipvertex-in-gl_pervertex.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_clipvertex.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_fogfragcoord-in-gl_pervertex.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_fogfragcoord.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_frontcolor-in-gl_pervertex.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_frontcolor.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_texcoord-in-gl_pervertex.geom: skip -spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_texcoord.geom: skip -spec/glsl-1.50/compiler/arb_compatibility/ftransform.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_backcolor.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_backlightmodelproduct.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_backlightproduct.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_backmaterial.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_backsecondarycolor.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_clipplane.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_clipvertex.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_color-fs.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_color-vs.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_eyeplanes.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_fog.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_fogcoord.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_fogfragcoord-fs.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_fogparameters.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_frontcolor.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_frontlightmodelproduct.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_frontlightproduct.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_frontmaterial.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_frontsecondarycolor.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_lightmodelparameters.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_lightmodelproducts.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_lightproducts.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_lightsource.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_lightsourceparameters.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_materialparameters.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_maxclipplanes.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_maxlights.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_maxtexturecoords.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_maxtextureunits.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_modelviewmatrix.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_multitexcoord0.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_normal.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_normalmatrix.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_objectplanes.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_point.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_pointparameters.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_secondarycolor.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_secondarycolor.vert: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_textureenvcolor.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_texturematrix.frag: skip -spec/glsl-1.50/compiler/arb_compatibility/gl_vertex.vert: skip -spec/glsl-1.50/compiler/compatibility-gs/ftransform.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_backcolor.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_backlightmodelproduct.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_backlightproduct.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_backmaterial.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_backsecondarycolor.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_clipplane.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_clipvertex.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_eyeplanes.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_fog.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_fogfragcoord.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_fogparameters.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_frontcolor.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_frontlightmodelproduct.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_frontlightproduct.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_frontmaterial.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_frontsecondarycolor.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_lightmodelparameters.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_lightmodelproducts.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_lightproducts.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_lightsource.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_lightsourceparameters.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_materialparameters.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_maxclipplanes.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_maxlights.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_maxtexturecoords.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_maxtextureunits.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_modelviewmatrix.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_normalmatrix.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_objectplanes.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_point.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_pointparameters.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_texcoord.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_textureenvcolor.geom: skip -spec/glsl-1.50/compiler/compatibility-gs/gl_texturematrix.geom: skip -spec/glsl-1.50/compiler/compatibility/ftransform.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_backcolor.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_backlightmodelproduct.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_backlightproduct.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_backmaterial.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_backsecondarycolor.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_clipplane.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_clipvertex.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_color-fs.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_color-vs.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_compatibility_profile.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_eyeplanes.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_fog.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_fogcoord.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_fogfragcoord-fs.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_fogparameters.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_frontcolor.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_frontlightmodelproduct.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_frontlightproduct.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_frontmaterial.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_frontsecondarycolor.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_lightmodelparameters.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_lightmodelproducts.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_lightproducts.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_lightsource.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_lightsourceparameters.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_materialparameters.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_maxclipplanes.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_maxlights.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_maxtexturecoords.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_maxtextureunits.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_modelviewmatrix.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_multitexcoord0.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_normal.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_normalmatrix.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_objectplanes.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_point.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_pointparameters.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_secondarycolor.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_secondarycolor.vert: skip -spec/glsl-1.50/compiler/compatibility/gl_textureenvcolor.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_texturematrix.frag: skip -spec/glsl-1.50/compiler/compatibility/gl_vertex.vert: skip spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept: skip spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-reject: skip spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-different-from-position: skip @@ -7785,1758 +3504,6 @@ spec/glsl-1.50/execution/compatibility/gs-texcoord-array-2: skip spec/glsl-1.50/execution/compatibility/vs-gs-ff-frag: skip spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array: skip spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array-2: skip -spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-4: skip -spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-5: skip -spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-6: skip -spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-7: skip -spec/glsl-1.50/execution/fragcoord-layout-qualifiers-matching-case-2: skip -spec/glsl-1.50/execution/fragcoord-layout-qualifiers-matching-case-3: skip -spec/glsl-1.50/execution/fragcoord-layout-qualifiers-missing: skip -spec/glsl-1.50/execution/geometry/clip-distance-bulk-copy: skip -spec/glsl-1.50/execution/geometry/clip-distance-in-bulk-read: skip -spec/glsl-1.50/execution/geometry/core-inputs: skip -spec/glsl-1.50/execution/geometry/dynamic_input_array_index: skip -spec/glsl-1.50/execution/geometry/generate-zero-primitives: skip -spec/glsl-1.50/execution/geometry/gs-point-unused-outputs: skip -spec/glsl-1.50/execution/geometry/point-size-out: skip -spec/glsl-1.50/execution/geometry/triangle-strip-adj: skip -spec/glsl-1.50/execution/geometry/triangle-strip-orientation: skip -spec/glsl-1.50/execution/gs-also-uses-smooth-flat-noperspective: skip -spec/glsl-1.50/execution/gs-input-sizing-layout-larger-than-static-usage: skip -spec/glsl-1.50/execution/gs-instance-id: skip -spec/glsl-1.50/execution/gs-redeclares-both-pervertex-blocks: skip -spec/glsl-1.50/execution/gs-redeclares-pervertex-out-only: skip -spec/glsl-1.50/execution/interface-block-interpolation-array: skip -spec/glsl-1.50/execution/interface-block-interpolation-unnamed: skip -spec/glsl-1.50/execution/interface-blocks-complex-vs-fs: skip -spec/glsl-1.50/execution/interface-blocks-simple-varying: skip -spec/glsl-1.50/execution/interface-blocks-with-gs: skip -spec/glsl-1.50/execution/interface-vs-named-to-gs-array: skip -spec/glsl-1.50/execution/interface-vs-unnamed-to-fs-unnamed: skip -spec/glsl-1.50/execution/primitive-id-no-gs-first-vertex: skip -spec/glsl-1.50/execution/redeclare-pervertex-subset-vs: skip -spec/glsl-1.50/execution/unsized-in-named-interface-block: skip -spec/glsl-1.50/execution/unsized-in-named-interface-block-multiple: skip -spec/glsl-1.50/execution/unsized-in-unnamed-interface-block: skip -spec/glsl-1.50/execution/unsized-in-unnamed-interface-block-multiple: skip -spec/glsl-1.50/execution/unused-outputs: skip -spec/glsl-1.50/execution/variable-indexing/gs-input-array-float-index-rd: skip -spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec2-index-rd: skip -spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec3-index-rd: skip -spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec4-index-rd: skip -spec/glsl-1.50/execution/variable-indexing/gs-output-array-vec2-index-wr: skip -spec/glsl-1.50/execution/variable-indexing/gs-output-array-vec3-index-wr: skip -spec/glsl-1.50/execution/vs-gs-arrays-fail: skip -spec/glsl-1.50/execution/vs-gs-arrays-within-blocks-pass: skip -spec/glsl-1.50/execution/vs-gs-varyings-match-types: skip -spec/glsl-1.50/linker/gs-input-sizing-layout-conflicts-with-static-usage: skip -spec/glsl-1.50/linker/gs-input-sizing-layout-greater-than-size: skip -spec/glsl-1.50/linker/gs-input-sizing-layout-greater-than-size-blocks: skip -spec/glsl-1.50/linker/gs-input-sizing-layout-less-than-size: skip -spec/glsl-1.50/linker/gs-input-sizing-layout-less-than-size-blocks: skip -spec/glsl-1.50/linker/gs-must-specify-max-vertices: skip -spec/glsl-1.50/linker/gs-without-vs: skip -spec/glsl-1.50/linker/instance-matching-uniform-blocks-member-order-mismatch: skip -spec/glsl-1.50/linker/instance-matching-uniform-blocks-member-qualifier-mismatch: skip -spec/glsl-1.50/linker/interface-blocks-member-type-mismatch: skip -spec/glsl-1.50/linker/interface-blocks-multiple-vs-member-count-mismatch: skip -spec/glsl-1.50/linker/interface-blocks-vs-fs-array-size-mismatch: skip -spec/glsl-1.50/linker/interface-blocks-vs-fs-member-count-mismatch: skip -spec/glsl-1.50/linker/interface-blocks-vs-fs-member-order-mismatch: skip -spec/glsl-1.50/linker/interface-vs-array-to-gs-array-sized: skip -spec/glsl-1.50/linker/interface-vs-named-to-fs-array: skip -spec/glsl-1.50/linker/interface-vs-unnamed-to-fs-array: skip -spec/glsl-1.50/linker/interstage-multiple-shader-objects: skip -spec/glsl-1.50/linker/interstage-pervertex-redeclaration-mismatch: skip -spec/glsl-1.50/linker/intrastage-interface-unnamed-array: skip -spec/glsl-1.50/linker/intrastage-pervertex-in-redeclaration-mismatch: 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-spec/intel_shader_atomic_float_minmax/compiler/shared-atomicmax-float-fail.comp: skip -spec/intel_shader_atomic_float_minmax/compiler/shared-atomicmin-float-fail.comp: skip -spec/intel_shader_atomic_float_minmax/compiler/ssbo-atomiccompareexchnage-float-fail.frag: skip -spec/intel_shader_atomic_float_minmax/compiler/ssbo-atomicexchange-float-fail.frag: skip -spec/intel_shader_atomic_float_minmax/compiler/ssbo-atomicmax-float-fail.frag: skip -spec/intel_shader_atomic_float_minmax/compiler/ssbo-atomicmin-float-fail.frag: skip spec/intel_shader_atomic_float_minmax/execution/shared-atomiccompswap-float: skip spec/intel_shader_atomic_float_minmax/execution/shared-atomicexchange-float: skip spec/intel_shader_atomic_float_minmax/execution/shared-atomicmax-float: skip @@ -12524,11 +6387,6 @@ spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float: skip spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float-nan: skip spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float: skip spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float-nan: skip -spec/nv_compute_shader_derivatives/compiler/fail_linear_size.comp: skip -spec/nv_compute_shader_derivatives/compiler/fail_quads_x.comp: skip -spec/nv_compute_shader_derivatives/compiler/fail_quads_y.comp: skip -spec/nv_compute_shader_derivatives/compiler/fail_two_arrangements.comp: skip -spec/nv_compute_shader_derivatives/compiler/new_functions.comp: skip spec/nv_compute_shader_derivatives/execution/derivatives-coarse-linear: skip spec/nv_compute_shader_derivatives/execution/derivatives-coarse-quads: skip spec/nv_compute_shader_derivatives/execution/derivatives-fine-linear: skip @@ -12550,342 +6408,22 @@ spec/nv_fill_rectangle/execution/tes-isolines-ignore-fill-rect: skip spec/nv_fill_rectangle/execution/tes-tris-in-point-mode-ignore-fill-rect: skip spec/nv_fill_rectangle/execution/tes-tris-with-fill-rect: skip 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15695 - fail: 22 - crash: 4 - skip: 12855 + pass: 7382 + fail: 51 + crash: 0 + skip: 6368 timeout: 0 warn: 0 incomplete: 0 @@ -12894,4 +6432,4 @@ summary: changes: 0 fixes: 0 regressions: 0 - total: 28576 + total: 13801 diff --git a/.gitlab-ci/piglit/run.sh b/.gitlab-ci/piglit/run.sh index dafac74d9f5..9b40e997388 100755 --- a/.gitlab-ci/piglit/run.sh +++ b/.gitlab-ci/piglit/run.sh @@ -11,7 +11,7 @@ PIGLIT_OPTIONS=$(echo $PIGLIT_OPTIONS | head -n 1) xvfb-run --server-args="-noreset" sh -c \ "export LD_LIBRARY_PATH=$OLDPWD/install/lib; wflinfo --platform glx --api gl --profile core | grep \"Mesa $VERSION\\\$\" && - ./piglit run -j4 --process-isolation false $PIGLIT_OPTIONS $PIGLIT_PROFILES $OLDPWD/results" + ./piglit run -j4 $PIGLIT_OPTIONS $PIGLIT_PROFILES $OLDPWD/results" PIGLIT_RESULTS=${PIGLIT_RESULTS:-$PIGLIT_PROFILES} mkdir -p .gitlab-ci/piglit -- 2.30.2