From 55b097d004a8d036c0176845122b044b6ddbca10 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 7 Jun 2016 23:03:38 +0200 Subject: [PATCH] st/mesa: try not to compile compute shader on the first use Reviewed-by: Ilia Mirkin --- src/mesa/state_tracker/st_context.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 1ee0aec7541..4b32399ab41 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -370,6 +370,7 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, st->shader_has_one_variant[MESA_SHADER_TESS_CTRL] = st->has_shareable_shaders; st->shader_has_one_variant[MESA_SHADER_TESS_EVAL] = st->has_shareable_shaders; st->shader_has_one_variant[MESA_SHADER_GEOMETRY] = st->has_shareable_shaders; + st->shader_has_one_variant[MESA_SHADER_COMPUTE] = st->has_shareable_shaders; _mesa_compute_version(ctx); -- 2.30.2