From 5716ad24255a39f4fb91f9ca28ccfe29e3d4a4b9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 2 Nov 2010 20:36:47 -0700 Subject: [PATCH] intel: Remove duplicated teximage miptree to object miptree promotion. intel_finalize_mipmap_tree() does this optimization too, just more aggressively. --- src/mesa/drivers/dri/intel/intel_tex_image.c | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 05d72bab8cf..50fe9bd9f33 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -343,21 +343,6 @@ intelTexImage(struct gl_context * ctx, texImage->Data = NULL; } - /* If this is the only texture image in the tree, could call - * bmBufferData with NULL data to free the old block and avoid - * waiting on any outstanding fences. - */ - if (intelObj->mt && - intelObj->mt->first_level == level && - intelObj->mt->last_level == level && - intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !intel_miptree_match_image(intelObj->mt, &intelImage->base)) { - - DBG("release it\n"); - intel_miptree_release(intel, &intelObj->mt); - assert(!intelObj->mt); - } - if (!intelObj->mt) { guess_and_alloc_mipmap_tree(intel, intelObj, intelImage, pixels == NULL); if (!intelObj->mt) { -- 2.30.2