From 5720832f23f486e2c869ecb022a6a9ba47ac1619 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Mon, 14 Jan 2013 21:43:28 -0800 Subject: [PATCH] i965: Fix texture swizzling on Broadwell. Like Haswell, we do this in SURFACE_STATE rather than shader workarounds. Signed-off-by: Kenneth Graunke Reviewed-by: Eric Anholt --- src/mesa/drivers/dri/i965/brw_wm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index bc1480c3a96..226a678b6ef 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -331,7 +331,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx, /* Haswell handles texture swizzling as surface format overrides * (except for GL_ALPHA); all other platforms need MOVs in the shader. */ - if (!brw->is_haswell || alpha_depth) + if (alpha_depth || (brw->gen < 8 && !brw->is_haswell)) key->swizzles[s] = brw_get_texture_swizzle(ctx, t); if (img->InternalFormat == GL_YCBCR_MESA) { -- 2.30.2