From 57cd3267782fcf92d1e7d772760956516d4367df Mon Sep 17 00:00:00 2001 From: Zack Rusin Date: Tue, 6 Aug 2013 20:24:26 -0400 Subject: [PATCH] draw: cleanup the extra attribs Before inserting new front face and prim id outputs cleanup the old extra outputs, otherwise our cache will use previous output slots which will break as soon as outputs of the current shader don't match the last. Signed-off-by: Zack Rusin Reviewed-by: Roland Scheidegger --- src/gallium/auxiliary/draw/draw_context.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index af9caee0edc..2dc6772e7fb 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -555,6 +555,7 @@ draw_get_shader_info(const struct draw_context *draw) void draw_prepare_shader_outputs(struct draw_context *draw) { + draw_remove_extra_vertex_attribs(draw); draw_ia_prepare_outputs(draw, draw->pipeline.ia); draw_unfilled_prepare_outputs(draw, draw->pipeline.unfilled); } -- 2.30.2