From 58c04435b12a104b1996fac4d3a3d345f31bd4e7 Mon Sep 17 00:00:00 2001 From: Christoph Bumiller Date: Wed, 27 Jul 2011 12:13:37 +0200 Subject: [PATCH] mesa: don't forget about sampleBuffers in framebuffer visual update Otherwise multisample will never been enabled for multisample renderbuffers. Reviewed-by: Brian Paul --- src/mesa/main/framebuffer.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index e27569a6fac..23fa1b2c11e 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -548,6 +548,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx, fb->Visual.rgbBits = fb->Visual.redBits + fb->Visual.greenBits + fb->Visual.blueBits; fb->Visual.samples = rb->NumSamples; + fb->Visual.sampleBuffers = rb->NumSamples > 0 ? 1 : 0; if (_mesa_get_format_color_encoding(fmt) == GL_SRGB) fb->Visual.sRGBCapable = ctx->Const.sRGBCapable; break; -- 2.30.2