From 5946806064db29f6bf13a44307326be4d1a0f3f4 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 24 Aug 2017 15:53:34 +0200 Subject: [PATCH] mesa: port the LastLookedUpVAO optimisation to _mesa_lookup_vao() It was only used in the errors path. Signed-off-by: Samuel Pitoiset Reviewed-by: Timothy Arceri --- src/mesa/main/arrayobj.c | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 600177cc5c9..88a5702f412 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -66,11 +66,23 @@ struct gl_vertex_array_object * _mesa_lookup_vao(struct gl_context *ctx, GLuint id) { - if (id == 0) + if (id == 0) { return NULL; - else - return (struct gl_vertex_array_object *) - _mesa_HashLookupLocked(ctx->Array.Objects, id); + } else { + struct gl_vertex_array_object *vao; + + if (ctx->Array.LastLookedUpVAO && + ctx->Array.LastLookedUpVAO->Name == id) { + vao = ctx->Array.LastLookedUpVAO; + } else { + vao = (struct gl_vertex_array_object *) + _mesa_HashLookupLocked(ctx->Array.Objects, id); + + _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, vao); + } + + return vao; + } } -- 2.30.2