From 5978d54a09e6ad151c0bd365de0e2c82bbf493d1 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 11 May 2018 14:55:29 +1000 Subject: [PATCH] radv: use compute path for multi-layer images. I don't think the hw resolve path can't handle multi-layer images. This fixes all the: dEQP-VK.renderpass.multisample_resolve.layers_* tests on my VI card. Reviewed-by: Bas Nieuwenhuizen Cc: --- src/amd/vulkan/radv_meta_resolve.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/amd/vulkan/radv_meta_resolve.c b/src/amd/vulkan/radv_meta_resolve.c index 75916713c00..d4d3552f317 100644 --- a/src/amd/vulkan/radv_meta_resolve.c +++ b/src/amd/vulkan/radv_meta_resolve.c @@ -358,6 +358,8 @@ static void radv_pick_resolve_method_images(struct radv_image *src_image, *method = RESOLVE_COMPUTE; else if (vk_format_is_int(src_image->vk_format)) *method = RESOLVE_COMPUTE; + else if (src_image->info.array_size > 1) + *method = RESOLVE_COMPUTE; if (radv_layout_dcc_compressed(dest_image, dest_image_layout, queue_mask)) { *method = RESOLVE_FRAGMENT; -- 2.30.2