From 5a9f2a2d8957676cdb4843dc9026639381495ae8 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 18 Mar 2016 14:07:47 -0600 Subject: [PATCH] hud: add sampler view declaration in text fragment shader MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Marek Olšák Reviewed-by: Charmaine Lee --- src/gallium/auxiliary/hud/hud_context.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c index fb998349a35..4673458171e 100644 --- a/src/gallium/auxiliary/hud/hud_context.c +++ b/src/gallium/auxiliary/hud/hud_context.c @@ -1191,6 +1191,7 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso) "FRAG\n" "DCL IN[0], GENERIC[0], LINEAR\n" "DCL SAMP[0]\n" + "DCL SVIEW[0], RECT, FLOAT\n" "DCL OUT[0], COLOR[0]\n" "DCL TEMP[0]\n" -- 2.30.2