From 5af26734793c76a2faab96c5c2c1dc6517ce6cab Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Thu, 7 Sep 2017 17:03:52 +0100 Subject: [PATCH] egl: use _eglError's 'msg' as an actual message in EGL_KHR_debug Seemingly, the original intent behind _eglError's 'msg' was aimed to provide a function name. At some point, people started using it the way EGL_KHR_debug's callback() message is meant to be used. Aka providing meaningful information to the developer/user. Swap the funcName/msg argument order in the _eglDebugReport() call. The 'funcName' variable is implicitly set, props to the _eglSetFuncName() call at the start of each public entrypoint. Signed-off-by: Emil Velikov Reviewed-by: Eric Engestrom --- src/egl/main/eglcurrent.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c index 26f42761e26..df0463d70e5 100644 --- a/src/egl/main/eglcurrent.c +++ b/src/egl/main/eglcurrent.c @@ -287,7 +287,7 @@ _eglError(EGLint errCode, const char *msg) type = EGL_DEBUG_MSG_ERROR_KHR; } - _eglDebugReport(errCode, msg, type, NULL); + _eglDebugReport(errCode, NULL, type, msg); } else _eglInternalError(errCode, msg); -- 2.30.2