From 5b39cb47366d1cfce206d4644983a4e5b2b76709 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Fri, 24 Apr 2015 22:27:09 +0100 Subject: [PATCH] Add release notes for the 10.5.4 release Signed-off-by: Emil Velikov (cherry picked from commit ea0d1f575c214c09ba3df12644a960e86e031766) --- docs/relnotes/10.5.4.html | 124 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100644 docs/relnotes/10.5.4.html diff --git a/docs/relnotes/10.5.4.html b/docs/relnotes/10.5.4.html new file mode 100644 index 00000000000..78767cc11ae --- /dev/null +++ b/docs/relnotes/10.5.4.html @@ -0,0 +1,124 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 10.5.4 Release Notes / April 24, 2015

+ +

+Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release. +

+

+Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 69226 - Cannot enable basic shaders with Second Life aborts attempt
  • + +
  • Bug 71591 - Second Life shaders fail to compile (extension declared in middle of shader)
  • + +
  • Bug 81025 - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails
  • + +
  • Bug 89457 - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
  • + +
  • Bug 89957 - vm protection faults in piglit lest: texsubimage cube_map_array pbo
  • + +
+ + +

Changes

+ +

Brian Paul (1):

+
    +
  • glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
  • +
+ +

Dave Airlie (2):

+
    +
  • st/mesa: convert sub image for cube map arrays to 2d arrays for upload
  • +
  • st/mesa: align cube map arrays layers
  • +
+ +

Emil Velikov (11):

+
    +
  • docs: Add 256 sums for the 10.5.3 release
  • +
  • radeonsi: remove unused si_dump_key()
  • +
  • android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS
  • +
  • android: add $(mesa_top)/src include to the whole of mesa
  • +
  • android: egl: add libsync_cflags to the build
  • +
  • android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H
  • +
  • android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines
  • +
  • android: add $(mesa_top)/src/mesa/main to the includes list
  • +
  • android: dri: link against libmesa_util
  • +
  • android: mesa: fix the path of the SSE4_1 optimisations
  • +
  • Update version to 10.5.4
  • +
+ +

Ian Romanick (1):

+
    +
  • nir: Fix typo in "ushr by 0" algebraic replacement
  • +
+ +

Kenneth Graunke (2):

+
    +
  • i965: Fix software primitive restart with indirect draws.
  • +
  • drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).
  • +
+ +

Kristian Høgsberg (1):

+
    +
  • i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
  • +
+ +

Marek Olšák (2):

+
    +
  • glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms
  • +
  • glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels
  • +
+ +

Mathias Froehlich (1):

+
    +
  • i965: Flush batchbuffer containing the query on glQueryCounter.
  • +
+ +

Mauro Rossi (2):

+
    +
  • android: mesa: generate the format_{un,}pack.[ch] sources
  • +
  • android: add inital NIR build
  • +
+ + +
+ + -- 2.30.2