From 5bb1827d9537c6fca438baeae68eb097dcb44a65 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Sat, 8 Dec 2012 17:10:50 -0800 Subject: [PATCH] mesa: Allow glGet* queries on EXT_texture_lod_bias data in ES 3 Fixes the remaining 4 texture_lod_bias failures in es3conform. Reviewed-by: Ian Romanick --- src/mesa/main/get_hash_params.py | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 055a0730f7a..650fb385470 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -234,9 +234,6 @@ descriptor=[ # GL_ARB_vertex_shader [ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ], - -# GL_EXT_texture_lod_bias - [ "MAX_TEXTURE_LOD_BIAS_EXT", "CONTEXT_FLOAT(Const.MaxTextureLodBias), NO_EXTRA" ], ]}, @@ -315,6 +312,13 @@ descriptor=[ [ "READ_BUFFER", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, extra_NV_read_buffer_api_gl" ], ]}, +# GLES3 is not a typo. +{ "apis": ["GL", "GLES", "GLES3", "GL_CORE"], "params": [ +# GL_EXT_texture_lod_bias + [ "MAX_TEXTURE_LOD_BIAS_EXT", "CONTEXT_FLOAT(Const.MaxTextureLodBias), NO_EXTRA" ], +]}, + + # Enums in OpenGL and ES 3.0 { "apis": ["GL", "GL_CORE", "GLES3"], "params": [ # GL_ARB_fragment_shader -- 2.30.2