From 5c84e961e3984ff7116f14a630b2984c5b97413d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Nov 2011 10:07:19 -0700 Subject: [PATCH] mesa: remove unused gl_texture_object::DriverData field --- src/mesa/main/mtypes.h | 9 --------- 1 file changed, 9 deletions(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 96a44266cf2..e8866c6a4e6 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1342,15 +1342,6 @@ struct gl_texture_object /** GL_OES_EGL_image_external */ GLint RequiredTextureImageUnits; - - /** - * \name For device driver. - * Note: instead of attaching driver data to this pointer, it's preferable - * to instead use this struct as a base class for your own texture object - * class. Driver->NewTextureObject() can be used to implement the - * allocation. - */ - void *DriverData; /**< Arbitrary device driver data */ }; -- 2.30.2