From 5c9d47d9c6508b0b01bfadfd129e55886a016ed1 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Tue, 13 Feb 2018 14:56:28 -0800 Subject: [PATCH] i965: Add gl_state_index casts for PATCH_VERTICES_IN MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit This fixes the build in clang Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105088 Reviewed-by: Tapani Pälli Reviewed-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp index 10a4ff40e5e..69da83ad364 100644 --- a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp +++ b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp @@ -254,7 +254,8 @@ brw_nir_lower_patch_vertices_in_to_uniform(nir_shader *nir) gl_state_index16 tokens[STATE_LENGTH] = { STATE_INTERNAL, nir->info.stage == MESA_SHADER_TESS_CTRL ? - STATE_TCS_PATCH_VERTICES_IN : STATE_TES_PATCH_VERTICES_IN, + (gl_state_index16)STATE_TCS_PATCH_VERTICES_IN : + (gl_state_index16)STATE_TES_PATCH_VERTICES_IN, }; var->num_state_slots = 1; var->state_slots = -- 2.30.2