From 5cd1c65dc1eeab9915303085e8f77209b7cd6b16 Mon Sep 17 00:00:00 2001 From: Tom Stellard Date: Thu, 13 Sep 2012 17:10:09 +0000 Subject: [PATCH] r600g: Make sure to init the compute memory pool with enough memory --- src/gallium/drivers/r600/compute_memory_pool.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/compute_memory_pool.c b/src/gallium/drivers/r600/compute_memory_pool.c index bd3c14d83ba..5e25a1da35d 100644 --- a/src/gallium/drivers/r600/compute_memory_pool.c +++ b/src/gallium/drivers/r600/compute_memory_pool.c @@ -198,7 +198,7 @@ void compute_memory_grow_pool(struct compute_memory_pool* pool, "use more than 64 kb of memory"); if (!pool->bo) { - compute_memory_pool_init(pool, 1024 * 16); + compute_memory_pool_init(pool, MAX2(new_size_in_dw, 1024 * 16)); } else { /* XXX: Growing memory pools does not work at the moment. I think * it is because we are using fragment shaders to copy data to -- 2.30.2