From 5e3e9a8e9cbcd721a73c9f18edcd72a22b2de52d Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Mon, 14 Nov 2011 17:23:44 -0800 Subject: [PATCH] glsl: Add missing textureSize(samplerCubeShadow, int) variant. Signed-off-by: Kenneth Graunke Reviewed-by: Eric Anholt --- src/glsl/builtins/tools/texture_builtins.py | 1 + 1 file changed, 1 insertion(+) diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py index 586e20618df..27cc027cd40 100755 --- a/src/glsl/builtins/tools/texture_builtins.py +++ b/src/glsl/builtins/tools/texture_builtins.py @@ -150,6 +150,7 @@ def generate_texture_functions(fs): generate_fiu_sigs("txs", "2DArray") generate_sigs("", "txs", "1DShadow") generate_sigs("", "txs", "2DShadow") + generate_sigs("", "txs", "CubeShadow") generate_sigs("", "txs", "1DArrayShadow") generate_sigs("", "txs", "2DArrayShadow") end_function(fs, "textureSize") -- 2.30.2