From 5ef6803b7a902e7faa0e77408a43eabc408ff547 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 16 Nov 2007 16:05:11 -0800 Subject: [PATCH] [intel] Move additional code to be shared from intel_context.h to intel/. --- src/mesa/drivers/dri/i915/intel_context.h | 60 +------------- .../drivers/dri/intel/intel_depthstencil.h | 1 + src/mesa/drivers/dri/intel/intel_fbo.h | 2 + src/mesa/drivers/dri/intel/intel_tex_obj.h | 83 +++++++++++++++++++ 4 files changed, 87 insertions(+), 59 deletions(-) create mode 100644 src/mesa/drivers/dri/intel/intel_tex_obj.h diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index 4bec712f3d0..128a1a897aa 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -36,6 +36,7 @@ #include "texmem.h" #include "intel_screen.h" +#include "intel_tex_obj.h" #include "i915_drm.h" #include "i830_common.h" #include "tnl/t_vertex.h" @@ -73,49 +74,6 @@ extern void intelFallback(struct intel_context *intel, GLuint bit, #define INTEL_WRITE_FULL 0x2 #define INTEL_READ 0x4 -struct intel_texture_object -{ - struct gl_texture_object base; /* The "parent" object */ - - /* The mipmap tree must include at least these levels once - * validated: - */ - GLuint firstLevel; - GLuint lastLevel; - - /* Offset for firstLevel image: - */ - GLuint textureOffset; - - /* On validation any active images held in main memory or in other - * regions will be copied to this region and the old storage freed. - */ - struct intel_mipmap_tree *mt; - - GLboolean imageOverride; - GLint depthOverride; - GLuint pitchOverride; -}; - - - -struct intel_texture_image -{ - struct gl_texture_image base; - - /* These aren't stored in gl_texture_image - */ - GLuint level; - GLuint face; - - /* If intelImage->mt != NULL, image data is stored here. - * Else if intelImage->base.Data != NULL, image is stored there. - * Else there is no image data. - */ - struct intel_mipmap_tree *mt; -}; - - #define INTEL_MAX_FIXUP 64 struct intel_context @@ -465,20 +423,4 @@ intel_context(GLcontext * ctx) return (struct intel_context *) ctx; } -static INLINE struct intel_texture_object * -intel_texture_object(struct gl_texture_object *obj) -{ - return (struct intel_texture_object *) obj; -} - -static INLINE struct intel_texture_image * -intel_texture_image(struct gl_texture_image *img) -{ - return (struct intel_texture_image *) img; -} - -extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer - *rb); - - #endif diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.h b/src/mesa/drivers/dri/intel/intel_depthstencil.h index 2d3fc48b3a3..740eb0d9895 100644 --- a/src/mesa/drivers/dri/intel/intel_depthstencil.h +++ b/src/mesa/drivers/dri/intel/intel_depthstencil.h @@ -2,6 +2,7 @@ #ifndef INTEL_DEPTH_STENCIL_H #define INTEL_DEPTH_STENCIL_H +#include "intel_fbo.h" extern void intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb); diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index f9a11d02e30..dc017f7121d 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -82,6 +82,8 @@ struct intel_renderbuffer GLuint vbl_pending; /**< vblank sequence number of pending flip */ }; +extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer + *rb); extern struct intel_renderbuffer *intel_create_renderbuffer(GLenum intFormat, GLsizei width, diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h new file mode 100644 index 00000000000..5a934615259 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h @@ -0,0 +1,83 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _INTEL_TEX_OBJ_H +#define _INTEL_TEX_OBJ_H + +struct intel_texture_object +{ + struct gl_texture_object base; /* The "parent" object */ + + /* The mipmap tree must include at least these levels once + * validated: + */ + GLuint firstLevel; + GLuint lastLevel; + + /* Offset for firstLevel image: + */ + GLuint textureOffset; + + /* On validation any active images held in main memory or in other + * regions will be copied to this region and the old storage freed. + */ + struct intel_mipmap_tree *mt; + + GLboolean imageOverride; + GLint depthOverride; + GLuint pitchOverride; +}; + +struct intel_texture_image +{ + struct gl_texture_image base; + + /* These aren't stored in gl_texture_image + */ + GLuint level; + GLuint face; + + /* If intelImage->mt != NULL, image data is stored here. + * Else if intelImage->base.Data != NULL, image is stored there. + * Else there is no image data. + */ + struct intel_mipmap_tree *mt; +}; + +static INLINE struct intel_texture_object * +intel_texture_object(struct gl_texture_object *obj) +{ + return (struct intel_texture_object *) obj; +} + +static INLINE struct intel_texture_image * +intel_texture_image(struct gl_texture_image *img) +{ + return (struct intel_texture_image *) img; +} + +#endif /* _INTEL_TEX_OBJ_H */ -- 2.30.2