From 5f106153f55219d5092f9ba7c019316ea69baef4 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 15 Oct 2015 09:20:24 -0700 Subject: [PATCH] nir/prog: Don't double-insert the fog-coord variable nir_variable_create already inserts it in the right list for us so inserting it again causes a linked list corruption. Reviewed-by: Matt Turner --- src/mesa/program/prog_to_nir.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index fe8c238b159..da61a2b9bd3 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -1001,11 +1001,10 @@ setup_registers_and_variables(struct ptn_compile *c) store->src[0] = nir_src_for_ssa(f001); nir_builder_instr_insert(b, &store->instr); - /* Insert the real input into the list so the driver has real - * inputs, but set c->input_vars[i] to the temporary so we use + /* We inserted the real input into the list so the driver has real + * inputs, but we set c->input_vars[i] to the temporary so we use * the splatted value. */ - exec_list_push_tail(&shader->inputs, &var->node); c->input_vars[i] = fullvar; continue; } -- 2.30.2