From 5f8c6eabbeb698b6dc653eda9dcf01704e53ae58 Mon Sep 17 00:00:00 2001 From: Laura Ekstrand Date: Wed, 4 Mar 2015 14:45:40 -0800 Subject: [PATCH] main: Add check_texture_buffer_range. Creates a shared function that TexBufferRange and TextureBufferRange can use to check the buffer range. This cleans up TexBufferRange considerably. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat --- src/mesa/main/teximage.c | 73 +++++++++++++++++++++++++++++++--------- 1 file changed, 58 insertions(+), 15 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index b4b5ac56c0c..e8b5d2eb678 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -5289,6 +5289,56 @@ _mesa_texture_buffer_range(struct gl_context *ctx, } +/** + * Check for errors related to the texture buffer range. + * Return false if errors are found, true if none are found. + */ +static bool +check_texture_buffer_range(struct gl_context *ctx, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr size, + const char *caller) +{ + /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer + * Textures (PDF page 245): + * "An INVALID_VALUE error is generated if offset is negative, if + * size is less than or equal to zero, or if offset + size is greater + * than the value of BUFFER_SIZE for the buffer bound to target." + */ + if (offset < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d < 0)", caller, + (int) offset); + return false; + } + + if (size <= 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d <= 0)", caller, + (int) size); + return false; + } + + if (offset + size > bufObj->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(offset=%d + size=%d > buffer_size=%d)", caller, + (int) offset, (int) size, (int) bufObj->Size); + return false; + } + + /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer + * Textures (PDF page 245): + * "An INVALID_VALUE error is generated if offset is not an integer + * multiple of the value of TEXTURE_BUFFER_OFFSET_ALIGNMENT." + */ + if (offset % ctx->Const.TextureBufferOffsetAlignment) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(invalid offset alignment)", caller); + return false; + } + + return true; +} + + /** GL_ARB_texture_buffer_object */ void GLAPIENTRY _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer) @@ -5336,23 +5386,15 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, return; } - bufObj = _mesa_lookup_bufferobj(ctx, buffer); - if (bufObj) { - if (offset < 0 || - size <= 0 || - (offset + size) > bufObj->Size) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexBufferRange"); + if (buffer) { + bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTexBufferRange"); + if (!bufObj) return; - } - if (offset % ctx->Const.TextureBufferOffsetAlignment) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexBufferRange(invalid offset alignment)"); + + if (!check_texture_buffer_range(ctx, bufObj, offset, size, + "glTexBufferRange")) return; - } - } else if (buffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBufferRange(buffer %u)", - buffer); - return; + } else { /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer @@ -5364,6 +5406,7 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, */ offset = 0; size = 0; + bufObj = NULL; } texObj = _mesa_get_current_tex_object(ctx, target); -- 2.30.2