From 5fa3f63036b53cc5a0087bcdf7e55505bad30ccc Mon Sep 17 00:00:00 2001 From: Andres Gomez Date: Sat, 1 Apr 2017 17:29:34 +0300 Subject: [PATCH] docs: add release notes for 17.0.3 Signed-off-by: Andres Gomez (cherry picked from commit 7f34ecae7fddd3435346f0475557b34920763422) --- docs/relnotes/17.0.3.html | 188 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 188 insertions(+) create mode 100644 docs/relnotes/17.0.3.html diff --git a/docs/relnotes/17.0.3.html b/docs/relnotes/17.0.3.html new file mode 100644 index 00000000000..64efe0bd269 --- /dev/null +++ b/docs/relnotes/17.0.3.html @@ -0,0 +1,188 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 17.0.3 Release Notes / April 1, 2017

+ +

+Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release. +

+

+Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ + +

Bug fixes

+ +
    + +
  • Bug 96743 - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
  • + +
  • Bug 99246 - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
  • + +
  • Bug 100061 - LODQ instruction generated with invalid dst mask
  • + +
  • Bug 100182 - Flickering in The Talos Principle on Sky Lake GT4.
  • + +
  • Bug 100201 - Windows scons build with MSVC toolchain and LLVM 4.0 fails
  • + +
+ + +

Changes

+ +

Alex Deucher (1):

+
    +
  • radeonsi: add new polaris12 pci id
  • +
+ +

Andres Gomez (5):

+
    +
  • glsl: on UBO/SSBOs link error reset the number of active blocks to 0
  • +
  • cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix
  • +
  • cherry-ignore: add the Flush after unmap in gbm/dri fix
  • +
  • cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix
  • +
  • Update version to 17.0.3
  • +
+ +

Axel Davy (2):

+
    +
  • st/nine: Resolve deadlock in surface/volume dtors when using csmt
  • +
  • st/nine: Use atomics for available_texture_mem
  • +
+ +

Bas Nieuwenhuizen (1):

+
    +
  • radv: flush DB cache before and after HTILE decompress.
  • +
+ +

Dave Airlie (1):

+
    +
  • radv: fix primitive reset index emission
  • +
+ +

Emil Velikov (1):

+
    +
  • docs: add sha256 checksums for 17.0.2
  • +
+ +

Ilia Mirkin (1):

+
    +
  • st/mesa: set result writemask based on ir type
  • +
+ +

Jan Vesely (1):

+
    +
  • clover: use pipe_resource references
  • +
+ +

Jason Ekstrand (9):

+
    +
  • anv/query: Invalidate the correct range
  • +
  • anv/GetQueryPoolResults: Actually implement the spec
  • +
  • anv/image: Return early when unbinding an image
  • +
  • anv/query: Fix the location of timestamp availability
  • +
  • anv: Make anv_get_layerCount a macro
  • +
  • anv/blorp: Use anv_get_layerCount everywhere
  • +
  • anv/cmd_buffer: Apply flush operations prior to executing secondaries
  • +
  • anv/cmd_buffer: Fix bad indentation
  • +
  • anv: Flush caches prior to PIPELINE_SELECT on all gens
  • +
+ +

José Fonseca (1):

+
    +
  • c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.
  • +
+ +

Juan A. Suarez Romero (1):

+
    +
  • tests/cache_test: allow crossing mount points
  • +
+ +

Karol Herbst (1):

+
    +
  • nvc0/ir: treat FMA like MAD for operand propagation
  • +
+ +

Kenneth Graunke (1):

+
    +
  • i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.
  • +
+ +

Marek Olšák (1):

+
    +
  • radeonsi: don't hang on shader compile failure
  • +
+ +

Matt Turner (1):

+
    +
  • i965/fs: Don't emit SEL instructions for type-converting MOVs.
  • +
+ +

Nanley Chery (1):

+
    +
  • intel: Correct the BDW surface state size
  • +
+ +

Nicolai Hähnle (1):

+
    +
  • mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount
  • +
+ +

Rob Clark (1):

+
    +
  • freedreno: fix memory leak
  • +
+ +

Tim Rowley (1):

+
    +
  • swr: [rasterizer jitter] fix llvm >= 5.0 build break
  • +
+ +

Timothy Arceri (2):

+
    +
  • glsl: fix lower jumps for returns when loop is inside an if
  • +
  • mesa: update lower_jumps tests after bug fix
  • +
+ +

Topi Pohjolainen (1):

+
    +
  • i965/gen8+: Do full stall when switching pipeline
  • +
+ +

Xu Randy (2):

+
    +
  • anv/blorp: Fix a crash in CmdClearColorImage
  • +
  • anv/genX: Solve the vkCreateGraphicsPipelines crash
  • +
+ +
+ + -- 2.30.2