From 6059ecaabefc273f39353825dde568d1a2e2ba19 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 10 Jan 2008 21:37:55 -0700 Subject: [PATCH] Cell: remove unused code --- src/mesa/pipe/cell/spu/tri.c | 83 ------------------------------------ 1 file changed, 83 deletions(-) diff --git a/src/mesa/pipe/cell/spu/tri.c b/src/mesa/pipe/cell/spu/tri.c index 9eaf1df90be..52e48e3dd26 100644 --- a/src/mesa/pipe/cell/spu/tri.c +++ b/src/mesa/pipe/cell/spu/tri.c @@ -29,18 +29,6 @@ * Triangle rendering within a tile. */ - -#if 0 -#include "sp_context.h" -#include "sp_headers.h" -#include "sp_quad.h" -#include "sp_prim_setup.h" -#include "pipe/draw/draw_private.h" -#include "pipe/draw/draw_vertex.h" -#include "pipe/p_util.h" -#endif - - #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "pipe/p_util.h" @@ -48,10 +36,6 @@ #include "tile.h" #include "tri.h" -/* -#include -#include -*/ /** @@ -62,7 +46,6 @@ struct vertex_header { float data[2][4]; /* pos and color */ }; - struct prim_header { struct vertex_header *v[3]; uint color; @@ -119,11 +102,6 @@ struct interp_coef * Also used for line drawing (taking some liberties). */ struct setup_stage { -#if 0 - struct draw_stage stage; /**< This must be first (base class) */ - - struct softpipe_context *softpipe; -#endif /* Vertices are just an array of floats making up each attribute in * turn. Currently fixed at 4 floats, but should change in time. @@ -897,67 +875,6 @@ setup_tri(struct setup_stage *setup, struct prim_header *prim) - -#if 0 -static void setup_begin( struct draw_stage *stage ) -{ - struct setup_stage *setup = setup_stage(stage); - struct softpipe_context *sp = setup->softpipe; - - setup->quad.nr_attrs = setup->softpipe->nr_frag_attrs; - - sp->quad.first->begin(sp->quad.first); -} -#endif - -#if 0 -static void setup_end( struct draw_stage *stage ) -{ -} -#endif - - -#if 0 -static void reset_stipple_counter( struct draw_stage *stage ) -{ - struct setup_stage *setup = setup_stage(stage); - setup->softpipe->line_stipple_counter = 0; -} -#endif - -#if 0 -static void render_destroy( struct draw_stage *stage ) -{ - FREE( stage ); -} -#endif - - -#if 0 -/** - * Create a new primitive setup/render stage. - */ -struct draw_stage *sp_draw_render_stage( struct softpipe_context *softpipe ) -{ - struct setup_stage *setup = CALLOC_STRUCT(setup_stage); - - setup->softpipe = softpipe; - setup->stage.draw = softpipe->draw; - setup->stage.begin = setup_begin; - setup->stage.point = setup_point; - setup->stage.line = setup_line; - setup->stage.tri = setup_tri; - setup->stage.end = setup_end; - setup->stage.reset_stipple_counter = reset_stipple_counter; - setup->stage.destroy = render_destroy; - - setup->quad.coef = setup->coef; - - return &setup->stage; -} -#endif - - /** * Draw triangle into tile at (tx, ty) (tile coords) * The tile data should have already been fetched. -- 2.30.2