From 62abf6862f24f1633166e47b097f7bd255067c45 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Mon, 26 Jun 2017 09:25:07 +1000 Subject: [PATCH] mesa: fix unused variable warning in release builds MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Nicolai Hähnle Reviewed-by: Samuel Pitoiset --- src/mesa/main/uniforms.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index 91c3bf66f8d..71acb288864 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -104,7 +104,8 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg, GLbitfield mask = prog->SamplersUsed; gl_shader_stage prog_stage = _mesa_program_enum_to_shader_stage(prog->Target); - struct gl_linked_shader *shader = shProg->_LinkedShaders[prog_stage]; + MAYBE_UNUSED struct gl_linked_shader *shader = + shProg->_LinkedShaders[prog_stage]; GLuint s; assert(shader); -- 2.30.2