From 64278b36d6252888e6a62ef25979557c6784fbd2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 25 Mar 2014 13:32:59 -0600 Subject: [PATCH] mesa: move GLbitfield any_valid_stages declaration before code To fix MSVC build. --- src/mesa/main/pipelineobj.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c index 49fb64151a5..f55251e065d 100644 --- a/src/mesa/main/pipelineobj.c +++ b/src/mesa/main/pipelineobj.c @@ -227,6 +227,7 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline); struct gl_shader_program *shProg = NULL; + GLbitfield any_valid_stages; if (!pipe) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUseProgramStages(pipeline)"); @@ -247,7 +248,7 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) * GL_TESS_CONTROL_SHADER_BIT * GL_TESS_EVALUATION_SHADER_BIT */ - GLbitfield any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT; + any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT; if (_mesa_has_geometry_shaders(ctx)) any_valid_stages |= GL_GEOMETRY_SHADER_BIT; -- 2.30.2