From 64f36ff9fbe7e12c79cd72ceb68ed5967979445f Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 28 Apr 2009 10:08:57 -0700 Subject: [PATCH] Test either GL_FRONT_LEFT or GL_FRONT for front-buffer rendering For non-stereo visuals, which is all we support, we treat GL_FRONT_LEFT as GL_FRONT. However, they are technically different, and they have different enum values. Test for either one to determine if we're in front-buffer rendering mode. This fix was suggested by Pierre Willenbrock. Signed-off-by: Ian Romanick (cherry picked from commit 2085cf24628be7cd297ab0f9ef5ce02bd5a006e2) --- src/mesa/drivers/dri/intel/intel_buffers.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index ecac5bf0207..b86cafea241 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -326,7 +326,8 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode) const GLboolean was_front_buffer_rendering = intel->is_front_buffer_rendering; - intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); + intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) + || (mode == GL_FRONT); /* If we weren't front-buffer rendering before but we are now, make sure * that the front-buffer has actually been allocated. -- 2.30.2