From 64ff468d6ff7645e4c0247a5135d71f380690873 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 23 Sep 2010 16:30:58 -0700 Subject: [PATCH] intel: Remove dead intelIsTextureResident(). It always returned 1 (GL_TRUE), which is the same thing that happens when the driver hook isn't present. --- src/mesa/drivers/dri/intel/intel_tex.c | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index 8bb6ae99fb1..4537f589111 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -9,23 +9,6 @@ #define FILE_DEBUG_FLAG DEBUG_TEXTURE -static GLboolean -intelIsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj) -{ -#if 0 - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - - return - intelObj->mt && - intelObj->mt->region && - intel_is_region_resident(intel, intelObj->mt->region); -#endif - return 1; -} - - - static struct gl_texture_image * intelNewTextureImage(GLcontext * ctx) { @@ -217,7 +200,6 @@ intelInitTextureFuncs(struct dd_function_table *functions) functions->DeleteTexture = intelDeleteTextureObject; functions->FreeTexImageData = intelFreeTextureImageData; functions->UpdateTexturePalette = 0; - functions->IsTextureResident = intelIsTextureResident; #if DO_DEBUG && !defined(__ia64__) if (INTEL_DEBUG & DEBUG_BUFMGR) -- 2.30.2