From 6624e01114c6d15ed48813f0cec97940885aca45 Mon Sep 17 00:00:00 2001 From: Tim Rowley Date: Tue, 2 Aug 2016 15:07:24 -0600 Subject: [PATCH] swr: [rasterizer core] update trivial accept test conditions enable/disable raster tile trivial accept test based on scissor enable trait. Can be optimized further. Signed-off-by: Tim Rowley --- src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp b/src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp index 88a483fd185..768b58a1d97 100644 --- a/src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp +++ b/src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp @@ -729,7 +729,7 @@ INLINE bool TrivialRejectTest(const int, const int, const int) /// @brief Primary function template for TrivialAcceptTest. Always returns /// false, since it will only be called for degenerate tris, and as such /// will never cover the entire raster tile -template +template INLINE bool TrivialAcceptTest(const int, const int, const int) { return false; @@ -739,7 +739,7 @@ INLINE bool TrivialAcceptTest(const int, const int, const int) /// @brief AllEdgesValidT specialization for TrivialAcceptTest. Test all /// edge masks for a fully covered raster tile template <> -INLINE bool TrivialAcceptTest(const int mask0, const int mask1, const int mask2) +INLINE bool TrivialAcceptTest(const int mask0, const int mask1, const int mask2) { return ((mask0 & mask1 & mask2) == 0xf); }; @@ -1166,7 +1166,10 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, UpdateEdgeMasksInnerConservative (vEdgeTileBbox, vEdgeFix16, vAi, vBi, mask0, mask1, mask2); - if (TrivialAcceptTest(mask0, mask1, mask2)) + // @todo Make this a bit smarter to allow use of trivial accept when: + // 1) scissor/vp intersection rect is raster tile aligned + // 2) raster tile is entirely within scissor/vp intersection rect + if (TrivialAcceptTest(mask0, mask1, mask2)) { // trivial accept, all 4 corners of all 3 edges are negative // i.e. raster tile completely inside triangle -- 2.30.2