From 672d245ffe85e85afe6ddd36868c145bb528c79b Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Fri, 23 Jun 2017 04:57:57 +0200 Subject: [PATCH] llvmpipe: fill in debug vertex info for tri rasterization This is pretty useful for debugging rasterization issues, so turn it on based on DEBUG (the actual existence of the fields is also conditionalized on DEBUG, lines fill it out the same too). Reviewed-by: Brian Paul Reviewed-by: Jose Fonseca --- src/gallium/drivers/llvmpipe/lp_setup_tri.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index a7a5d05c328..324e93841f7 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -358,7 +358,7 @@ do_triangle_ccw(struct lp_setup_context *setup, if (!tri) return FALSE; -#if 0 +#ifdef DEBUG tri->v[0][0] = v0[0][0]; tri->v[1][0] = v1[0][0]; tri->v[2][0] = v2[0][0]; -- 2.30.2