From 681ede8836746735fbb904edf89b076343507a8b Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 15 Jul 2009 07:10:45 +1000 Subject: [PATCH] radeon: fix unsigned vs signed comparison in stencil code. This function takes a GLint not a GLuint, passing in -1 breaks internally. --- src/mesa/drivers/dri/radeon/radeon_common.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 08535180b8c..0a8d8b03e86 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -1482,7 +1482,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask) if (this_mask & BUFFER_BIT_STENCIL) { _mesa_Enable(GL_STENCIL_TEST); _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); - _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, ctx->Stencil.Clear, + _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, (GLint)ctx->Stencil.Clear, ctx->Stencil.WriteMask[0]); } else { _mesa_Disable(GL_STENCIL_TEST); -- 2.30.2