From 68564726898308c9fd7ac63169bfc2e2012d6fe3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 28 Nov 2011 18:00:35 -0700 Subject: [PATCH] st/mesa: don't try to allocate zero-sized renderbuffers Fixes https://bugs.freedesktop.org/show_bug.cgi?id=43047 and https://bugs.freedesktop.org/show_bug.cgi?id=43048 Note: This is a candidate for the 7.11 branch. Tested-by: Vinson Lee Signed-off-by: Brian Paul --- src/mesa/state_tracker/st_cb_fbo.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 1e8ec0556ef..2a60ed4df8a 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -124,6 +124,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, pipe_surface_reference( &strb->surface, NULL ); pipe_resource_reference( &strb->texture, NULL ); + if (width == 0 || height == 0) { + /* if size is zero, nothing to allocate */ + return GL_TRUE; + } + /* Setup new texture template. */ memset(&template, 0, sizeof(template)); -- 2.30.2