From 68f5a4e6d2c5bec39b425a41eac6b190a8a7d14a Mon Sep 17 00:00:00 2001 From: Samuel Iglesias Gonsalvez Date: Tue, 22 Sep 2015 11:05:28 +0200 Subject: [PATCH] glsl: fix indention in glsl_types.cpp MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit No functional changes. Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Kristian Høgsberg --- src/glsl/glsl_types.cpp | 140 ++++++++++++++++++++-------------------- 1 file changed, 70 insertions(+), 70 deletions(-) diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index 97c79fa4ca1..b4525eb9cf2 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -45,8 +45,8 @@ glsl_type::init_ralloc_type_ctx(void) } glsl_type::glsl_type(GLenum gl_type, - glsl_base_type base_type, unsigned vector_elements, - unsigned matrix_columns, const char *name) : + glsl_base_type base_type, unsigned vector_elements, + unsigned matrix_columns, const char *name) : gl_type(gl_type), base_type(base_type), sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), @@ -69,8 +69,8 @@ glsl_type::glsl_type(GLenum gl_type, } glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, - enum glsl_sampler_dim dim, bool shadow, bool array, - unsigned type, const char *name) : + enum glsl_sampler_dim dim, bool shadow, bool array, + unsigned type, const char *name) : gl_type(gl_type), base_type(base_type), sampler_dimensionality(dim), sampler_shadow(shadow), @@ -96,7 +96,7 @@ glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, } glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, - const char *name) : + const char *name) : gl_type(0), base_type(GLSL_TYPE_STRUCT), sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), @@ -112,12 +112,12 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, assert(name != NULL); this->name = ralloc_strdup(this->mem_ctx, name); this->fields.structure = ralloc_array(this->mem_ctx, - glsl_struct_field, length); + glsl_struct_field, length); for (i = 0; i < length; i++) { this->fields.structure[i].type = fields[i].type; this->fields.structure[i].name = ralloc_strdup(this->fields.structure, - fields[i].name); + fields[i].name); this->fields.structure[i].location = fields[i].location; this->fields.structure[i].interpolation = fields[i].interpolation; this->fields.structure[i].centroid = fields[i].centroid; @@ -130,7 +130,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, } glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, - enum glsl_interface_packing packing, const char *name) : + enum glsl_interface_packing packing, const char *name) : gl_type(0), base_type(GLSL_TYPE_INTERFACE), sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), @@ -146,11 +146,11 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, assert(name != NULL); this->name = ralloc_strdup(this->mem_ctx, name); this->fields.structure = ralloc_array(this->mem_ctx, - glsl_struct_field, length); + glsl_struct_field, length); for (i = 0; i < length; i++) { this->fields.structure[i].type = fields[i].type; this->fields.structure[i].name = ralloc_strdup(this->fields.structure, - fields[i].name); + fields[i].name); this->fields.structure[i].location = fields[i].location; this->fields.structure[i].interpolation = fields[i].interpolation; this->fields.structure[i].centroid = fields[i].centroid; @@ -186,8 +186,8 @@ glsl_type::contains_sampler() const return this->fields.array->contains_sampler(); } else if (this->is_record()) { for (unsigned int i = 0; i < this->length; i++) { - if (this->fields.structure[i].type->contains_sampler()) - return true; + if (this->fields.structure[i].type->contains_sampler()) + return true; } return false; } else { @@ -203,8 +203,8 @@ glsl_type::contains_integer() const return this->fields.array->contains_integer(); } else if (this->is_record()) { for (unsigned int i = 0; i < this->length; i++) { - if (this->fields.structure[i].type->contains_integer()) - return true; + if (this->fields.structure[i].type->contains_integer()) + return true; } return false; } else { @@ -219,8 +219,8 @@ glsl_type::contains_double() const return this->fields.array->contains_double(); } else if (this->is_record()) { for (unsigned int i = 0; i < this->length; i++) { - if (this->fields.structure[i].type->contains_double()) - return true; + if (this->fields.structure[i].type->contains_double()) + return true; } return false; } else { @@ -255,8 +255,8 @@ glsl_type::contains_subroutine() const return this->fields.array->contains_subroutine(); } else if (this->is_record()) { for (unsigned int i = 0; i < this->length; i++) { - if (this->fields.structure[i].type->contains_subroutine()) - return true; + if (this->fields.structure[i].type->contains_subroutine()) + return true; } return false; } else { @@ -301,8 +301,8 @@ glsl_type::contains_image() const return this->fields.array->contains_image(); } else if (this->is_record()) { for (unsigned int i = 0; i < this->length; i++) { - if (this->fields.structure[i].type->contains_image()) - return true; + if (this->fields.structure[i].type->contains_image()) + return true; } return false; } else { @@ -502,21 +502,21 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns) if (columns == 1) { switch (base_type) { case GLSL_TYPE_UINT: - return uvec(rows); + return uvec(rows); case GLSL_TYPE_INT: - return ivec(rows); + return ivec(rows); case GLSL_TYPE_FLOAT: - return vec(rows); + return vec(rows); case GLSL_TYPE_DOUBLE: - return dvec(rows); + return dvec(rows); case GLSL_TYPE_BOOL: - return bvec(rows); + return bvec(rows); default: - return error_type; + return error_type; } } else { if ((base_type != GLSL_TYPE_FLOAT && base_type != GLSL_TYPE_DOUBLE) || (rows == 1)) - return error_type; + return error_type; /* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following * combinations are valid: @@ -738,10 +738,10 @@ glsl_type::record_compare(const glsl_type *b) const for (unsigned i = 0; i < this->length; i++) { if (this->fields.structure[i].type != b->fields.structure[i].type) - return false; + return false; if (strcmp(this->fields.structure[i].name, - b->fields.structure[i].name) != 0) - return false; + b->fields.structure[i].name) != 0) + return false; if (this->fields.structure[i].matrix_layout != b->fields.structure[i].matrix_layout) return false; @@ -802,8 +802,8 @@ glsl_type::record_key_hash(const void *a) const glsl_type * glsl_type::get_record_instance(const glsl_struct_field *fields, - unsigned num_fields, - const char *name) + unsigned num_fields, + const char *name) { const glsl_type key(fields, num_fields, name); @@ -836,9 +836,9 @@ glsl_type::get_record_instance(const glsl_struct_field *fields, const glsl_type * glsl_type::get_interface_instance(const glsl_struct_field *fields, - unsigned num_fields, - enum glsl_interface_packing packing, - const char *block_name) + unsigned num_fields, + enum glsl_interface_packing packing, + const char *block_name) { const glsl_type key(fields, num_fields, packing, block_name); @@ -976,7 +976,7 @@ glsl_type::field_type(const char *name) const for (unsigned i = 0; i < this->length; i++) { if (strcmp(name, this->fields.structure[i].name) == 0) - return this->fields.structure[i].type; + return this->fields.structure[i].type; } return error_type; @@ -992,7 +992,7 @@ glsl_type::field_index(const char *name) const for (unsigned i = 0; i < this->length; i++) { if (strcmp(name, this->fields.structure[i].name) == 0) - return i; + return i; } return -1; @@ -1017,7 +1017,7 @@ glsl_type::component_slots() const unsigned size = 0; for (unsigned i = 0; i < this->length; i++) - size += this->fields.structure[i].type->component_slots(); + size += this->fields.structure[i].type->component_slots(); return size; } @@ -1153,12 +1153,12 @@ glsl_type::std140_base_alignment(bool row_major) const if (this->is_scalar() || this->is_vector()) { switch (this->vector_elements) { case 1: - return N; + return N; case 2: - return 2 * N; + return 2 * N; case 3: case 4: - return 4 * N; + return 4 * N; } } @@ -1183,13 +1183,13 @@ glsl_type::std140_base_alignment(bool row_major) const */ if (this->is_array()) { if (this->fields.array->is_scalar() || - this->fields.array->is_vector() || - this->fields.array->is_matrix()) { - return MAX2(this->fields.array->std140_base_alignment(row_major), 16); + this->fields.array->is_vector() || + this->fields.array->is_matrix()) { + return MAX2(this->fields.array->std140_base_alignment(row_major), 16); } else { - assert(this->fields.array->is_record() || + assert(this->fields.array->is_record() || this->fields.array->is_array()); - return this->fields.array->std140_base_alignment(row_major); + return this->fields.array->std140_base_alignment(row_major); } } @@ -1208,11 +1208,11 @@ glsl_type::std140_base_alignment(bool row_major) const int r = this->vector_elements; if (row_major) { - vec_type = get_instance(base_type, c, 1); - array_type = glsl_type::get_array_instance(vec_type, r); + vec_type = get_instance(base_type, c, 1); + array_type = glsl_type::get_array_instance(vec_type, r); } else { - vec_type = get_instance(base_type, r, 1); - array_type = glsl_type::get_array_instance(vec_type, c); + vec_type = get_instance(base_type, r, 1); + array_type = glsl_type::get_array_instance(vec_type, c); } return array_type->std140_base_alignment(false); @@ -1242,9 +1242,9 @@ glsl_type::std140_base_alignment(bool row_major) const field_row_major = false; } - const struct glsl_type *field_type = this->fields.structure[i].type; - base_alignment = MAX2(base_alignment, - field_type->std140_base_alignment(field_row_major)); + const struct glsl_type *field_type = this->fields.structure[i].type; + base_alignment = MAX2(base_alignment, + field_type->std140_base_alignment(field_row_major)); } return base_alignment; } @@ -1296,25 +1296,25 @@ glsl_type::std140_size(bool row_major) const unsigned int array_len; if (this->is_array()) { - element_type = this->fields.array; - array_len = this->length; + element_type = this->fields.array; + array_len = this->length; } else { - element_type = this; - array_len = 1; + element_type = this; + array_len = 1; } if (row_major) { vec_type = get_instance(element_type->base_type, element_type->matrix_columns, 1); - array_len *= element_type->vector_elements; + array_len *= element_type->vector_elements; } else { - vec_type = get_instance(element_type->base_type, - element_type->vector_elements, 1); - array_len *= element_type->matrix_columns; + vec_type = get_instance(element_type->base_type, + element_type->vector_elements, 1); + array_len *= element_type->matrix_columns; } const glsl_type *array_type = glsl_type::get_array_instance(vec_type, - array_len); + array_len); return array_type->std140_size(false); } @@ -1331,11 +1331,11 @@ glsl_type::std140_size(bool row_major) const */ if (this->is_array()) { if (this->fields.array->is_record()) { - return this->length * this->fields.array->std140_size(row_major); + return this->length * this->fields.array->std140_size(row_major); } else { - unsigned element_base_align = - this->fields.array->std140_base_alignment(row_major); - return this->length * MAX2(element_base_align, 16); + unsigned element_base_align = + this->fields.array->std140_base_alignment(row_major); + return this->length * MAX2(element_base_align, 16); } } @@ -1365,10 +1365,10 @@ glsl_type::std140_size(bool row_major) const field_row_major = false; } - const struct glsl_type *field_type = this->fields.structure[i].type; - unsigned align = field_type->std140_base_alignment(field_row_major); - size = glsl_align(size, align); - size += field_type->std140_size(field_row_major); + const struct glsl_type *field_type = this->fields.structure[i].type; + unsigned align = field_type->std140_base_alignment(field_row_major); + size = glsl_align(size, align); + size += field_type->std140_size(field_row_major); max_align = MAX2(align, max_align); -- 2.30.2