From 6a0640971f5e12d329e91f92996382a7227d7b08 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 30 Nov 2011 13:10:17 -0800 Subject: [PATCH] glx: Implement glx_screen_vtable::create_context_attribs for indirect contexts Signed-off-by: Ian Romanick --- src/glx/indirect_glx.c | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c index b628688851a..2399375a9bc 100644 --- a/src/glx/indirect_glx.c +++ b/src/glx/indirect_glx.c @@ -436,9 +436,31 @@ indirect_create_context(struct glx_screen *psc, return gc; } +static struct glx_context * +indirect_create_context_attribs(struct glx_screen *base, + struct glx_config *config_base, + struct glx_context *shareList, + unsigned num_attribs, + const uint32_t *attribs, + unsigned *error) +{ + /* All of the attribute validation for indirect contexts is handled on the + * server, so there's not much to do here. + */ + (void) num_attribs; + (void) attribs; + + /* The error parameter is only used on the server so that correct GLX + * protocol errors can be generated. On the client, it can be ignored. + */ + (void) error; + + return indirect_create_context(base, config_base, shareList, 0); +} + struct glx_screen_vtable indirect_screen_vtable = { indirect_create_context, - NULL + indirect_create_context_attribs }; _X_HIDDEN struct glx_screen * -- 2.30.2