From 6a3f1ea91d3d8e4c47144cda422db9db761be94d Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 4 Feb 2008 18:03:05 -0700 Subject: [PATCH] Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0 --- src/mesa/pipe/cell/spu/spu_texture.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/mesa/pipe/cell/spu/spu_texture.c b/src/mesa/pipe/cell/spu/spu_texture.c index 01ff33a8573..3962aaa4a9b 100644 --- a/src/mesa/pipe/cell/spu/spu_texture.c +++ b/src/mesa/pipe/cell/spu/spu_texture.c @@ -26,8 +26,6 @@ **************************************************************************/ -#include - #include "pipe/p_compiler.h" #include "spu_main.h" #include "spu_texture.h" @@ -57,7 +55,7 @@ invalidate_tex_cache(void) /* XXX memset? */ uint i; for (i = 0; i < CACHE_SIZE; i++) { - tex_tile_xy[i] = VEC_LITERAL(vector unsigned int, ~0U, ~0U, ~0U, ~0U); + tex_tile_xy[i] = ((vector unsigned int) { ~0U, ~0U, ~0U, ~0U }); } } -- 2.30.2