From 6b815e405dc87d13233bf2ddbf44a3ba0b2bd3ac Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Fri, 13 Oct 2017 13:02:29 -0700 Subject: [PATCH] glsl/shader_cache: Save and restore serialized nir in gl_program v3: * Rename serialized_nir* to driver_cache_blob*. (Tim) Signed-off-by: Jordan Justen Reviewed-by: Timothy Arceri Reviewed-by: Jason Ekstrand --- src/compiler/glsl/shader_cache.cpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index ca90cfde350..1d208fb0911 100644 --- a/src/compiler/glsl/shader_cache.cpp +++ b/src/compiler/glsl/shader_cache.cpp @@ -1062,6 +1062,14 @@ write_shader_metadata(struct blob *metadata, gl_linked_shader *shader) } write_shader_parameters(metadata, glprog->Parameters); + + assert((glprog->driver_cache_blob == NULL) == + (glprog->driver_cache_blob_size == 0)); + blob_write_uint32(metadata, (uint32_t)glprog->driver_cache_blob_size); + if (glprog->driver_cache_blob_size > 0) { + blob_write_bytes(metadata, glprog->driver_cache_blob, + glprog->driver_cache_blob_size); + } } static void @@ -1116,6 +1124,14 @@ read_shader_metadata(struct blob_reader *metadata, glprog->Parameters = _mesa_new_parameter_list(); read_shader_parameters(metadata, glprog->Parameters); + + glprog->driver_cache_blob_size = (size_t)blob_read_uint32(metadata); + if (glprog->driver_cache_blob_size > 0) { + glprog->driver_cache_blob = + (uint8_t*)ralloc_size(glprog, glprog->driver_cache_blob_size); + blob_copy_bytes(metadata, glprog->driver_cache_blob, + glprog->driver_cache_blob_size); + } } static void -- 2.30.2