From 6c1cd4c55856dc7d36406de21a0fb5f567fcd36f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 9 Oct 2009 08:29:28 -0600 Subject: [PATCH] mesa: print program Id when printing --- src/mesa/shader/prog_print.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index b71735aa80e..a2bed079004 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -788,7 +788,7 @@ _mesa_fprint_program_opt(FILE *f, else if (mode == PROG_PRINT_NV) _mesa_fprintf(f, "!!VP1.0\n"); else - _mesa_fprintf(f, "# Vertex Program/Shader\n"); + _mesa_fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); break; case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: @@ -797,7 +797,7 @@ _mesa_fprint_program_opt(FILE *f, else if (mode == PROG_PRINT_NV) _mesa_fprintf(f, "!!FP1.0\n"); else - _mesa_fprintf(f, "# Fragment Program/Shader\n"); + _mesa_fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); break; } -- 2.30.2