From 6c3c11ba19b50e3410bc9fce3161038dfdf47103 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 27 Jun 2018 16:28:25 -0700 Subject: [PATCH] v3d: Add missing "no prim pack" field to the V3D4.1+ GL shader state. It looks like we don't need this flag for anything (not that I'm clear on what it does), but it makes our struct dumping line up with CLIF parsing. --- src/broadcom/cle/v3d_packet_v33.xml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/broadcom/cle/v3d_packet_v33.xml b/src/broadcom/cle/v3d_packet_v33.xml index 0d26b362957..95e47b5c14d 100644 --- a/src/broadcom/cle/v3d_packet_v33.xml +++ b/src/broadcom/cle/v3d_packet_v33.xml @@ -240,6 +240,7 @@ + @@ -1071,6 +1072,7 @@ + -- 2.30.2