From 6c8b76263dfc9a7a50c54712737b5a79653849d5 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 23 Aug 2016 15:26:01 +0200 Subject: [PATCH] radeonsi: also do VS_PARTIAL_FLUSH before updating VGT ring pointers MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit ported from Vulkan Acked-by: Bas Nieuwenhuizen Reviewed-by: Nicolai Hähnle --- src/gallium/drivers/radeonsi/si_state_shaders.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 394afaa9725..b4f19fea2d5 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1609,6 +1609,12 @@ static void si_init_config_add_vgt_flush(struct si_context *sctx) if (sctx->init_config_has_vgt_flush) return; + /* Done by Vulkan before VGT_FLUSH. */ + si_pm4_cmd_begin(sctx->init_config, PKT3_EVENT_WRITE); + si_pm4_cmd_add(sctx->init_config, + EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4)); + si_pm4_cmd_end(sctx->init_config, false); + /* VGT_FLUSH is required even if VGT is idle. It resets VGT pointers. */ si_pm4_cmd_begin(sctx->init_config, PKT3_EVENT_WRITE); si_pm4_cmd_add(sctx->init_config, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0)); -- 2.30.2