From 6d04725282f32cbd32acbc8b79294a2a056b2158 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 2 Aug 2000 00:38:25 +0000 Subject: [PATCH] initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures() --- src/mesa/main/texobj.c | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index e5542840818..0fdaedc998b 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1,7 +1,7 @@ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * @@ -65,6 +65,7 @@ gl_alloc_texture_object( struct gl_shared_state *shared, GLuint name, obj->RefCount = 1; obj->Name = name; obj->Dimensions = dimensions; + obj->Priority = 1.0F; obj->WrapS = GL_REPEAT; obj->WrapT = GL_REPEAT; obj->MinFilter = GL_NEAREST_MIPMAP_LINEAR; @@ -610,19 +611,17 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, GLint i; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPrioritizeTextures"); - if (n<0) { + if (n < 0) { gl_error( ctx, GL_INVALID_VALUE, "glPrioritizeTextures" ); return; } - for (i=0;i0) { - t = (struct gl_texture_object *) + for (i = 0; i < n; i++) { + if (texName[i] > 0) { + struct gl_texture_object *t = (struct gl_texture_object *) _mesa_HashLookup(ctx->Shared->TexObjects, texName[i]); if (t) { t->Priority = CLAMP( priorities[i], 0.0F, 1.0F ); - if (ctx->Driver.PrioritizeTexture) ctx->Driver.PrioritizeTexture( ctx, t, t->Priority ); } -- 2.30.2