From 6d92f3285288e2ce141560727f1bd622417f8f5f Mon Sep 17 00:00:00 2001 From: Rob Herring Date: Mon, 30 Jan 2017 16:54:51 -0600 Subject: [PATCH] vc4: Make Neon inline assembly clang compatible clang throws an error on "%r2" and similar. I couldn't find any documentation on what "%r?" is supposed to mean and I've never seen any use like that as far as I remember. The parameter is supposed to be cpu_stride and just %2/%3 should be sufficient. There's no need for trailing ";" either, so remove those, too. Signed-off-by: Rob Herring Reviewed-by: Eric Anholt --- src/gallium/drivers/vc4/vc4_tiling_lt.c | 70 ++++++++++++------------- 1 file changed, 35 insertions(+), 35 deletions(-) diff --git a/src/gallium/drivers/vc4/vc4_tiling_lt.c b/src/gallium/drivers/vc4/vc4_tiling_lt.c index 237396b1eae..c9cbc65e2db 100644 --- a/src/gallium/drivers/vc4/vc4_tiling_lt.c +++ b/src/gallium/drivers/vc4/vc4_tiling_lt.c @@ -67,18 +67,18 @@ vc4_load_utile(void *cpu, void *gpu, uint32_t cpu_stride, uint32_t cpp) /* Load from the GPU in one shot, no interleave, to * d0-d7. */ - "vldm %0, {q0, q1, q2, q3};\n" + "vldm %0, {q0, q1, q2, q3}\n" /* Store each 8-byte line to cpu-side destination, * incrementing it by the stride each time. */ - "vst1.8 d0, [%1], %r2;\n" - "vst1.8 d1, [%1], %r2;\n" - "vst1.8 d2, [%1], %r2;\n" - "vst1.8 d3, [%1], %r2;\n" - "vst1.8 d4, [%1], %r2;\n" - "vst1.8 d5, [%1], %r2;\n" - "vst1.8 d6, [%1], %r2;\n" - "vst1.8 d7, [%1];\n" + "vst1.8 d0, [%1], %2\n" + "vst1.8 d1, [%1], %2\n" + "vst1.8 d2, [%1], %2\n" + "vst1.8 d3, [%1], %2\n" + "vst1.8 d4, [%1], %2\n" + "vst1.8 d5, [%1], %2\n" + "vst1.8 d6, [%1], %2\n" + "vst1.8 d7, [%1]\n" : : "r"(gpu), "r"(cpu), "r"(cpu_stride) : "q0", "q1", "q2", "q3"); @@ -93,14 +93,14 @@ vc4_load_utile(void *cpu, void *gpu, uint32_t cpu_stride, uint32_t cpp) * destination. (vld1 can only store one d-register * at a time). */ - "vst1.8 d0, [%1], %r3;\n" - "vst1.8 d1, [%2], %r3;\n" - "vst1.8 d2, [%1], %r3;\n" - "vst1.8 d3, [%2], %r3;\n" - "vst1.8 d4, [%1], %r3;\n" - "vst1.8 d5, [%2], %r3;\n" - "vst1.8 d6, [%1];\n" - "vst1.8 d7, [%2];\n" + "vst1.8 d0, [%1], %3\n" + "vst1.8 d1, [%2], %3\n" + "vst1.8 d2, [%1], %3\n" + "vst1.8 d3, [%2], %3\n" + "vst1.8 d4, [%1], %3\n" + "vst1.8 d5, [%2], %3\n" + "vst1.8 d6, [%1]\n" + "vst1.8 d7, [%2]\n" : : "r"(gpu), "r"(cpu), "r"(cpu + 8), "r"(cpu_stride) : "q0", "q1", "q2", "q3"); @@ -124,18 +124,18 @@ vc4_store_utile(void *gpu, void *cpu, uint32_t cpu_stride, uint32_t cpp) /* Load each 8-byte line from cpu-side source, * incrementing it by the stride each time. */ - "vld1.8 d0, [%1], %r2;\n" - "vld1.8 d1, [%1], %r2;\n" - "vld1.8 d2, [%1], %r2;\n" - "vld1.8 d3, [%1], %r2;\n" - "vld1.8 d4, [%1], %r2;\n" - "vld1.8 d5, [%1], %r2;\n" - "vld1.8 d6, [%1], %r2;\n" - "vld1.8 d7, [%1];\n" + "vld1.8 d0, [%1], %2\n" + "vld1.8 d1, [%1], %2\n" + "vld1.8 d2, [%1], %2\n" + "vld1.8 d3, [%1], %2\n" + "vld1.8 d4, [%1], %2\n" + "vld1.8 d5, [%1], %2\n" + "vld1.8 d6, [%1], %2\n" + "vld1.8 d7, [%1]\n" /* Load from the GPU in one shot, no interleave, to * d0-d7. */ - "vstm %0, {q0, q1, q2, q3};\n" + "vstm %0, {q0, q1, q2, q3}\n" : : "r"(gpu), "r"(cpu), "r"(cpu_stride) : "q0", "q1", "q2", "q3"); @@ -146,16 +146,16 @@ vc4_store_utile(void *gpu, void *cpu, uint32_t cpu_stride, uint32_t cpp) * destination. (vld1 can only store one d-register * at a time). */ - "vld1.8 d0, [%1], %r3;\n" - "vld1.8 d1, [%2], %r3;\n" - "vld1.8 d2, [%1], %r3;\n" - "vld1.8 d3, [%2], %r3;\n" - "vld1.8 d4, [%1], %r3;\n" - "vld1.8 d5, [%2], %r3;\n" - "vld1.8 d6, [%1];\n" - "vld1.8 d7, [%2];\n" + "vld1.8 d0, [%1], %3\n" + "vld1.8 d1, [%2], %3\n" + "vld1.8 d2, [%1], %3\n" + "vld1.8 d3, [%2], %3\n" + "vld1.8 d4, [%1], %3\n" + "vld1.8 d5, [%2], %3\n" + "vld1.8 d6, [%1]\n" + "vld1.8 d7, [%2]\n" /* Store to the GPU in one shot, no interleave. */ - "vstm %0, {q0, q1, q2, q3};\n" + "vstm %0, {q0, q1, q2, q3}\n" : : "r"(gpu), "r"(cpu), "r"(cpu + 8), "r"(cpu_stride) : "q0", "q1", "q2", "q3"); -- 2.30.2