From 6e7bc795784f13068e00c478b94740c8b27789e6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 24 Dec 2011 08:54:26 -0700 Subject: [PATCH] swrast: stop using PutRowRGB() in triangle code Reviewed-by: Eric Anholt --- src/mesa/swrast/s_triangle.c | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 10d077fe77f..c4d504b06bf 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -142,7 +142,7 @@ _swrast_culltriangle( struct gl_context *ctx, #define RENDER_SPAN( span ) \ GLuint i; \ - GLubyte rgb[MAX_WIDTH][3]; \ + GLubyte rgba[MAX_WIDTH][4]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -150,13 +150,14 @@ _swrast_culltriangle( struct gl_context *ctx, GLint t = FixedToInt(span.intTex[1]) & tmask; \ GLint pos = (t << twidth_log2) + s; \ pos = pos + pos + pos; /* multiply by 3 */ \ - rgb[i][RCOMP] = texture[pos+2]; \ - rgb[i][GCOMP] = texture[pos+1]; \ - rgb[i][BCOMP] = texture[pos+0]; \ + rgba[i][RCOMP] = texture[pos+2]; \ + rgba[i][GCOMP] = texture[pos+1]; \ + rgba[i][BCOMP] = texture[pos+0]; \ + rgba[i][ACOMP] = 0xff; \ span.intTex[0] += span.intTexStep[0]; \ span.intTex[1] += span.intTexStep[1]; \ } \ - rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, rgb, NULL); + rb->PutRow(ctx, rb, span.end, span.x, span.y, rgba, NULL); #include "s_tritemp.h" @@ -198,7 +199,7 @@ _swrast_culltriangle( struct gl_context *ctx, #define RENDER_SPAN( span ) \ GLuint i; \ - GLubyte rgb[MAX_WIDTH][3]; \ + GLubyte rgba[MAX_WIDTH][4]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -208,9 +209,10 @@ _swrast_culltriangle( struct gl_context *ctx, GLint t = FixedToInt(span.intTex[1]) & tmask; \ GLint pos = (t << twidth_log2) + s; \ pos = pos + pos + pos; /* multiply by 3 */ \ - rgb[i][RCOMP] = texture[pos+2]; \ - rgb[i][GCOMP] = texture[pos+1]; \ - rgb[i][BCOMP] = texture[pos+0]; \ + rgba[i][RCOMP] = texture[pos+2]; \ + rgba[i][GCOMP] = texture[pos+1]; \ + rgba[i][BCOMP] = texture[pos+0]; \ + rgba[i][ACOMP] = 0xff; \ zRow[i] = z; \ span.array->mask[i] = 1; \ } \ @@ -221,7 +223,7 @@ _swrast_culltriangle( struct gl_context *ctx, span.intTex[1] += span.intTexStep[1]; \ span.z += span.zStep; \ } \ - rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, rgb, span.array->mask); + rb->PutRow(ctx, rb, span.end, span.x, span.y, rgba, span.array->mask); #include "s_tritemp.h" -- 2.30.2