From 6eb0d3d86394699f0e3eb3df26a9623bb142e6a8 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Michel=20D=C3=A4nzer?= Date: Fri, 30 Nov 2012 11:38:24 +0100 Subject: [PATCH] radeonsi: Pass texture type to sampling intrinsics. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Michel Dänzer --- src/gallium/drivers/radeonsi/radeonsi_shader.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c index 5dab46e4d6d..484333097b9 100644 --- a/src/gallium/drivers/radeonsi/radeonsi_shader.c +++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c @@ -845,12 +845,10 @@ static void tex_fetch_args( ptr, offset); /* Dimensions */ - /* XXX: We might want to pass this information to the shader at some. */ -/* emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm, + emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm, emit_data->inst->Texture.Texture); -*/ - emit_data->arg_count = 4; + emit_data->arg_count = 5; /* XXX: To optimize, we could use a float or v2f32, if the last bits of * the writemask are clear */ emit_data->dst_type = LLVMVectorType( -- 2.30.2