From 6eba268ec65523fe8b2ec7dee670b2b5d4ebe1d9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 27 Feb 2012 20:28:09 -0700 Subject: [PATCH] mesa: asst. fixes for texture arrays and borders For 1D array textures, there is no border on the height dimension. For 2D array textures, there is no border on the depth dimension. --- src/mesa/main/teximage.c | 32 ++++++++++++++++++++------------ 1 file changed, 20 insertions(+), 12 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 5328ae29683..4fb81e62d23 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1844,23 +1844,25 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } if (dimensions > 1) { - if (yoffset < -((GLint)destTex->Border)) { + GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destTex->Border; + if (yoffset < -yBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)", dimensions); return GL_TRUE; } - if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) { + if (yoffset + height > (GLint) destTex->Height + yBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)", dimensions); return GL_TRUE; } } if (dimensions > 2) { - if (zoffset < -((GLint)destTex->Border)) { + GLint zBorder = (target == GL_TEXTURE_2D_ARRAY) ? 0 : destTex->Border; + if (zoffset < -zBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)"); return GL_TRUE; } - if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) { + if (zoffset + depth > (GLint) destTex->Depth + zBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)"); return GL_TRUE; } @@ -2163,13 +2165,14 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } if (dimensions > 1) { - if (yoffset < -((GLint)teximage->Border)) { + GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : teximage->Border; + if (yoffset < -yBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset); return GL_TRUE; } /* NOTE: we're adding the border here, not subtracting! */ - if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) { + if (yoffset + height > (GLint) teximage->Height + yBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexSubImage%dD(yoffset+height)", dimensions); return GL_TRUE; @@ -2178,12 +2181,13 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions, /* check z offset */ if (dimensions > 2) { - if (zoffset < -((GLint)teximage->Border)) { + GLint zBorder = (target == GL_TEXTURE_2D_ARRAY) ? 0 : teximage->Border; + if (zoffset < -zBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexSubImage%dD(zoffset)", dimensions); return GL_TRUE; } - if (zoffset > (GLint) (teximage->Depth + teximage->Border)) { + if (zoffset > (GLint) teximage->Depth + zBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexSubImage%dD(zoffset+depth)", dimensions); return GL_TRUE; @@ -2759,10 +2763,12 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, /* If we have a border, offset=-1 is legal. Bias by border width. */ switch (dims) { case 3: - zoffset += texImage->Border; + if (target != GL_TEXTURE_2D_ARRAY) + zoffset += texImage->Border; /* fall-through */ case 2: - yoffset += texImage->Border; + if (target != GL_TEXTURE_1D_ARRAY) + yoffset += texImage->Border; /* fall-through */ case 1: xoffset += texImage->Border; @@ -3034,10 +3040,12 @@ copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, /* If we have a border, offset=-1 is legal. Bias by border width. */ switch (dims) { case 3: - zoffset += texImage->Border; + if (target != GL_TEXTURE_2D_ARRAY) + zoffset += texImage->Border; /* fall-through */ case 2: - yoffset += texImage->Border; + if (target != GL_TEXTURE_1D_ARRAY) + yoffset += texImage->Border; /* fall-through */ case 1: xoffset += texImage->Border; -- 2.30.2